* Fumigate - Fixed that the destroy effect was not handled separate from the life gaining effect (fixes #4250).

This commit is contained in:
LevelX2 2017-12-20 14:49:34 +01:00
parent 6173661800
commit e34c2ef9ef

View file

@ -88,6 +88,7 @@ class FumigateEffect extends OneShotEffect {
destroyedCreature++;
}
}
game.applyEffects();
if (destroyedCreature > 0) {
controller.gainLife(destroyedCreature, game);
}