diff --git a/Mage.Sets/src/mage/cards/a/AangAtTheCrossroads.java b/Mage.Sets/src/mage/cards/a/AangAtTheCrossroads.java new file mode 100644 index 00000000000..4418a5a1ef8 --- /dev/null +++ b/Mage.Sets/src/mage/cards/a/AangAtTheCrossroads.java @@ -0,0 +1,67 @@ +package mage.cards.a; + +import mage.MageInt; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.LeavesBattlefieldAllTriggeredAbility; +import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility; +import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; +import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; +import mage.abilities.effects.common.TransformSourceEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.abilities.keyword.TransformAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.filter.FilterCard; +import mage.filter.StaticFilters; +import mage.filter.common.FilterCreatureCard; +import mage.filter.predicate.mageobject.ManaValuePredicate; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class AangAtTheCrossroads extends CardImpl { + + private static final FilterCard filter = new FilterCreatureCard("creature card with mana value 4 or less"); + + static { + filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, 5)); + } + + public AangAtTheCrossroads(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{W}{U}"); + + this.supertype.add(SuperType.LEGENDARY); + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.AVATAR); + this.subtype.add(SubType.ALLY); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + this.secondSideCardClazz = mage.cards.a.AangDestinedSavior.class; + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. + this.addAbility(new EntersBattlefieldTriggeredAbility(new LookLibraryAndPickControllerEffect( + 5, 1, filter, PutCards.BATTLEFIELD, PutCards.BOTTOM_RANDOM + ))); + + // When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. + this.addAbility(new TransformAbility()); + this.addAbility(new LeavesBattlefieldAllTriggeredAbility(new CreateDelayedTriggeredAbilityEffect( + new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new TransformSourceEffect()) + ).setText("transform {this} at the beginning of the next upkeep"), StaticFilters.FILTER_ANOTHER_CREATURE_YOU_CONTROL)); + } + + private AangAtTheCrossroads(final AangAtTheCrossroads card) { + super(card); + } + + @Override + public AangAtTheCrossroads copy() { + return new AangAtTheCrossroads(this); + } +} diff --git a/Mage.Sets/src/mage/cards/a/AangDestinedSavior.java b/Mage.Sets/src/mage/cards/a/AangDestinedSavior.java new file mode 100644 index 00000000000..952fe02c8a1 --- /dev/null +++ b/Mage.Sets/src/mage/cards/a/AangDestinedSavior.java @@ -0,0 +1,66 @@ +package mage.cards.a; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; +import mage.abilities.effects.keyword.EarthbendTargetEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.abilities.keyword.VigilanceAbility; +import mage.abilities.triggers.BeginningOfCombatTriggeredAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.constants.SuperType; +import mage.filter.FilterPermanent; +import mage.target.common.TargetControlledLandPermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class AangDestinedSavior extends CardImpl { + + private static final FilterPermanent filter = new FilterPermanent("land creatures"); + + static { + filter.add(CardType.LAND.getPredicate()); + filter.add(CardType.CREATURE.getPredicate()); + } + + public AangDestinedSavior(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, ""); + + this.supertype.add(SuperType.LEGENDARY); + this.subtype.add(SubType.AVATAR); + this.subtype.add(SubType.ALLY); + this.power = new MageInt(4); + this.toughness = new MageInt(4); + this.nightCard = true; + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // Land creatures you control have vigilance. + this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect( + VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, filter + ))); + + // At the beginning of combat on your turn, earthbend 2. + Ability ability = new BeginningOfCombatTriggeredAbility(new EarthbendTargetEffect(2)); + ability.addTarget(new TargetControlledLandPermanent()); + this.addAbility(ability); + } + + private AangDestinedSavior(final AangDestinedSavior card) { + super(card); + } + + @Override + public AangDestinedSavior copy() { + return new AangDestinedSavior(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java index cd14d67f34f..496dfc4b484 100644 --- a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java +++ b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java @@ -28,9 +28,15 @@ public final class AvatarTheLastAirbender extends ExpansionSet { cards.add(new SetCardInfo("Aang's Iceberg", 336, Rarity.RARE, mage.cards.a.AangsIceberg.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang's Iceberg", 5, Rarity.RARE, mage.cards.a.AangsIceberg.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang's Journey", 1, Rarity.COMMON, mage.cards.a.AangsJourney.class)); + cards.add(new SetCardInfo("Aang, Destined Savior", 203, Rarity.RARE, mage.cards.a.AangDestinedSavior.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Aang, Destined Savior", 304, Rarity.RARE, mage.cards.a.AangDestinedSavior.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Aang, Destined Savior", 346, Rarity.RARE, mage.cards.a.AangDestinedSavior.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang, Master of Elements", 207, Rarity.MYTHIC, mage.cards.a.AangMasterOfElements.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang, Master of Elements", 308, Rarity.MYTHIC, mage.cards.a.AangMasterOfElements.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang, Master of Elements", 363, Rarity.MYTHIC, mage.cards.a.AangMasterOfElements.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Aang, at the Crossroads", 203, Rarity.RARE, mage.cards.a.AangAtTheCrossroads.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Aang, at the Crossroads", 304, Rarity.RARE, mage.cards.a.AangAtTheCrossroads.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Aang, at the Crossroads", 346, Rarity.RARE, mage.cards.a.AangAtTheCrossroads.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Aang, the Last Airbender", 4, Rarity.UNCOMMON, mage.cards.a.AangTheLastAirbender.class)); cards.add(new SetCardInfo("Abandon Attachments", 205, Rarity.COMMON, mage.cards.a.AbandonAttachments.class)); cards.add(new SetCardInfo("Abandoned Air Temple", 263, Rarity.RARE, mage.cards.a.AbandonedAirTemple.class, NON_FULL_USE_VARIOUS));