Some minor log changes and added tests.

This commit is contained in:
LevelX2 2015-05-12 17:29:00 +02:00
parent 1561ed3fa4
commit e2cb40de70
7 changed files with 123 additions and 26 deletions

View file

@ -138,4 +138,34 @@ public class ConvokeTest extends CardTestPlayerBase {
}
}
@Test
@Ignore
public void testConvokeFromChiefEngineer() {
/**
* Chief Engineer {1}{U}
* Creature - Vedalken, Artificer
* Artifact spells you cast have convoke.
*/
// THIS TEST IS NOT FINISHED
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // creatures to use for convoek
addCard(Zone.BATTLEFIELD, playerA, "Chief Engineer", 1);
addCard(Zone.HAND, playerA, "ARTIFACT TO CAST", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "ARTIFACT TO CAST");
setChoice(playerA, "Yes");
addTarget(playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}

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@ -0,0 +1,68 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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*
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*/
package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class SpellCastTriggerTest extends CardTestPlayerBase {
/**
* Tests Sunscorch Regent
*/
@Test
public void testSunscorchRegent() {
// Creature - Dragon 4/3
// Flying
// Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
addCard(Zone.BATTLEFIELD, playerA, "Sunscorch Regent", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 18); // 20 -3 +1
assertLife(playerB, 20);
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertPowerToughness(playerA, "Sunscorch Regent", 5, 4);
}
}