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[CN2] Adding Daretti, Ingenious Iconoclast.
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3 changed files with 268 additions and 1 deletions
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@ -276,7 +276,7 @@ public class GameEvent implements Serializable {
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}
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private GameEvent(EventType type, UUID customEventType,
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UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag) {
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UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag) {
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this.type = type;
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this.customEventType = customEventType;
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this.targetId = targetId;
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@ -0,0 +1,130 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target.common;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetCard;
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/**
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*
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* @author LevelX2
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*/
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public class TargetCardInGraveyardOrBattlefield extends TargetCard {
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public TargetCardInGraveyardOrBattlefield() {
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this(1, 1, new FilterCard("target card in a graveyard or permanent on the battlefield"));
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}
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public TargetCardInGraveyardOrBattlefield(FilterCard filter) {
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this(1, 1, filter);
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}
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public TargetCardInGraveyardOrBattlefield(int numTargets, FilterCard filter) {
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this(numTargets, numTargets, filter);
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}
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public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filter) {
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super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter); // Zone for card
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this.targetName = filter.getMessage();
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}
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public TargetCardInGraveyardOrBattlefield(final TargetCardInGraveyardOrBattlefield target) {
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super(target);
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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if (!super.canChoose(sourceId, sourceControllerId, game)) {
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MageObject targetSource = game.getObject(sourceId);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
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if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, game)) {
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return true;
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}
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}
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return false;
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}
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return true;
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game
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) {
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Permanent permanent = game.getPermanent(id);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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return filter.match(card, game);
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game
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) {
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//return super.possibleTargets(sourceControllerId, game); //To change body of generated methods, choose Tools | Templates.
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Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game
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) {
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Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
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MageObject targetSource = game.getObject(sourceId);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
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if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public TargetCardInGraveyardOrBattlefield copy() {
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return new TargetCardInGraveyardOrBattlefield(this);
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}
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}
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