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* Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. (#6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9).
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2 changed files with 45 additions and 2 deletions
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@ -41,8 +41,10 @@ public class TargetCardInHand extends TargetCard {
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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Card card = game.getPlayer(playerId).getHand().get(id, game);
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return card != null && filter.match(card, source != null ? source.getSourceId() : null, playerId, game);
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// Has to be a card in the hand of a player in range. We don't know here, from which player's hand so we have to check all possible players
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// And because a card in hand is never targeted we can omitt specific targeting related checks
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return game.getState().getZone(id) == Zone.HAND
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&& game.getState().getPlayersInRange(getTargetController() == null ? playerId : getTargetController(), game).contains(game.getOwnerId(id));
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}
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@Override
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