mirror of
https://github.com/magefree/mage.git
synced 2026-01-24 20:29:19 -08:00
* Ghastlord of Fugue - Fixed the not working triggered ability.
This commit is contained in:
parent
d427e9a315
commit
e1a8e41702
2 changed files with 9 additions and 3 deletions
|
|
@ -93,7 +93,7 @@ class GhastlordOfFugueEffect extends OneShotEffect {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player targetPlayer = game.getPlayer(source.getFirstTarget());
|
||||
Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (targetPlayer != null
|
||||
|
|
@ -111,7 +111,7 @@ class GhastlordOfFugueEffect extends OneShotEffect {
|
|||
chosenCard = game.getCard(target.getFirstTarget());
|
||||
}
|
||||
if (chosenCard != null) {
|
||||
controller.moveCardToExileWithInfo(chosenCard, null, "", source.getSourceId(), game, Zone.HAND, true);
|
||||
controller.moveCards(chosenCard, Zone.HAND, Zone.EXILED, source, game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue