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* Ghastlord of Fugue - Fixed the not working triggered ability.
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2 changed files with 9 additions and 3 deletions
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@ -2850,12 +2850,18 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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game.fireEvent(new ZoneChangeGroupEvent(cards, source == null ? null : source.getSourceId(), this.getId(), fromZone, toZone));
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switch(toZone) {
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case EXILED:
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boolean result = false;
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for(Card card: cards) {
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result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, true);
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}
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return result;
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case GRAVEYARD:
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return moveCardsToGraveyardWithInfo(cards, source, game, fromZone);
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case HAND:
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boolean result = false;
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for(Card card: cards) {
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result |= moveCardToHandWithInfo(card, playerId, game, fromZone);
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result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, fromZone);
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}
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return result;
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default:
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