updated searching/shuffling interaction

This commit is contained in:
BetaSteward 2012-03-08 13:53:23 -05:00
parent 607b554fac
commit e03aaee4b6
29 changed files with 270 additions and 170 deletions

View file

@ -0,0 +1,37 @@
package org.mage.test.cards.events;
import mage.Constants;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TestSearchShuffle extends CardTestPlayerBase {
/**
* even though Leonin Arbiter prevents searching, the library should still
* get shuffled and Cosi's Trickster will still get a counter
*/
@Test
public void testEvent() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Cosi's Trickster");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Leonin Arbiter");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Arid Mesa");
activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{T}, Pay 1 life");
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 19);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Arid Mesa", 0);
assertPermanentCount(playerA, "Mountain", 0);
assertPermanentCount(playerA, "Plains", 0);
assertCounterCount("Cosi's Trickster", CounterType.P1P1, 1);
}
}