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[AVR] Homicidal Seclusion + several tests
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.avacynrestored;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.OneControlledCreatureCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continious.BoostControlledEffect;
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import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.cards.CardImpl;
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import java.util.UUID;
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/**
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* @author noxx
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*/
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public class HomicidalSeclusion extends CardImpl<HomicidalSeclusion> {
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private static final String rule = "As long as you control exactly one creature, that creature gets +3/+1 and lifelink";
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public HomicidalSeclusion(UUID ownerId) {
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super(ownerId, 108, "Homicidal Seclusion", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}");
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this.expansionSetCode = "AVR";
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this.color.setBlack(true);
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// As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
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ContinuousEffect boostEffect = new BoostControlledEffect(3, 1, Constants.Duration.WhileOnBattlefield);
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Effect effect = new ConditionalContinousEffect(boostEffect, new OneControlledCreatureCondition(), rule);
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
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ContinuousEffect lifelinkEffect = new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Constants.Duration.WhileOnBattlefield);
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effect = new ConditionalContinousEffect(lifelinkEffect, new OneControlledCreatureCondition(), null);
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
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}
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public HomicidalSeclusion(final HomicidalSeclusion card) {
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super(card);
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}
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@Override
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public HomicidalSeclusion copy() {
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return new HomicidalSeclusion(this);
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}
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}
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