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[KHM] foretell improves (related to bc25c3d60a):
* reverted code format of AsThoughEffectType; * fixed disabled test; * added test for Dream Devourer; * simplified some code;
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bc25c3d60a
commit
df98cc3e62
5 changed files with 88 additions and 39 deletions
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@ -1,14 +1,8 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.keyword.ForetellAbility;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.game.Game;
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@ -16,7 +10,6 @@ import mage.game.events.GameEvent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class ForetellSourceControllerTriggeredAbility extends TriggeredAbilityImpl {
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@ -39,22 +32,15 @@ public class ForetellSourceControllerTriggeredAbility extends TriggeredAbilityIm
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//UUID specialAction = event.getTargetId();
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Card card = game.getCard(event.getSourceId());
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Player player = game.getPlayer(event.getPlayerId());
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for (Ability a : card.getAbilities()) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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if (card == null || player == null) {
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return false;
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}
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// if the ability is added to cards via effect
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for (Ability a : game.getState().getAllOtherAbilities(card.getId())) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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if (!isControlledBy(player.getId())) {
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return false;
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}
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return false;
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return card.getAbilities(game).containsClass(ForetellAbility.class);
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}
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@Override
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@ -1,6 +1,5 @@
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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@ -19,14 +18,7 @@ import mage.abilities.effects.common.ExileTargetEffect;
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import mage.cards.Card;
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import mage.cards.ModalDoubleFacesCard;
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import mage.cards.SplitCard;
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import mage.constants.AsThoughEffectType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityCastMode;
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import mage.constants.SpellAbilityType;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.players.Player;
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@ -34,13 +26,15 @@ import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import mage.watchers.common.ForetoldWatcher;
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import java.util.UUID;
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/**
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* @author jeffwadsworth
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*/
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public class ForetellAbility extends SpecialAction {
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private String foretellCost;
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private Card card;
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private final String foretellCost;
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private final Card card;
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public ForetellAbility(Card card, String foretellCost) {
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super(Zone.HAND);
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@ -72,6 +66,7 @@ public class ForetellAbility extends SpecialAction {
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// activate only during the controller's turn
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if (game.getState().getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.ALLOW_FORETELL_ANYTIME, game).isEmpty()
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&& !game.isActivePlayer(this.getControllerId())) {
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// TODO: must be fixed to call super.canActivate here for additional checks someday
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return ActivationStatus.getFalse();
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}
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return super.canActivate(playerId, game);
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@ -80,7 +75,7 @@ public class ForetellAbility extends SpecialAction {
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class ForetellExileEffect extends OneShotEffect {
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private Card card;
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private final Card card;
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String foretellCost;
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public ForetellExileEffect(Card card, String foretellCost) {
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@ -18,6 +18,7 @@ public enum AsThoughEffectType {
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BLOCK_FORESTWALK,
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DAMAGE_NOT_BLOCKED,
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BE_BLOCKED,
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// PLAY_FROM_NOT_OWN_HAND_ZONE + CAST_AS_INSTANT:
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// 1. Do not use dialogs in "applies" method for that type of effect (it calls multiple times and will freeze the game)
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// 2. All effects in "applies" must checks affectedControllerId.equals(source.getControllerId()) (if not then all players will be able to play it)
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@ -25,21 +26,26 @@ public enum AsThoughEffectType {
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// TODO: search all PLAY_FROM_NOT_OWN_HAND_ZONE and CAST_AS_INSTANT effects and add support of mainCard and objectId
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PLAY_FROM_NOT_OWN_HAND_ZONE(true),
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CAST_AS_INSTANT(true),
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ACTIVATE_AS_INSTANT,
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DAMAGE,
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SHROUD,
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HEXPROOF,
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PAY_0_ECHO,
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LOOK_AT_FACE_DOWN,
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// SPEND_OTHER_MANA:
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// 1. It's uses for mana calcs at any zone, not stack only
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// 2. Compare zone change counter as "objectZCC <= targetZCC + 1"
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// 3. Compare zone with original (like exiled) and stack, not stack only
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// TODO: search all SPEND_ONLY_MANA effects and improve counters compare as SPEND_OTHER_MANA
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SPEND_OTHER_MANA,
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SPEND_ONLY_MANA,
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TARGET,
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// Cosmos Charger effect
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// ALLOW_FORETELL_ANYTIME:
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// For Cosmos Charger effect
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ALLOW_FORETELL_ANYTIME;
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private final boolean needPlayCardAbility; // mark effect type as compatible with play/cast abilities
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