diff --git a/Mage/src/mage/abilities/effects/common/CipherEffect.java b/Mage/src/mage/abilities/effects/common/CipherEffect.java
index d4bbdb20a20..89e6b391124 100644
--- a/Mage/src/mage/abilities/effects/common/CipherEffect.java
+++ b/Mage/src/mage/abilities/effects/common/CipherEffect.java
@@ -28,8 +28,6 @@
package mage.abilities.effects.common;
import java.util.UUID;
-import mage.constants.Duration;
-import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
@@ -38,6 +36,9 @@ import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.cards.Card;
+import mage.constants.Duration;
+import mage.constants.Outcome;
+import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
@@ -46,37 +47,37 @@ import mage.target.targetpointer.FixedTarget;
/**
* FAQ 2013/01/11
- *
+ *
* 702.97. Cipher
*
- * 702.97a Cipher appears on some instants and sorceries. It represents two static
- * abilities, one that functions while the spell is on the stack and one that functions
- * while the card with cipher is in the exile zone. "Cipher" means "If this spell is
- * represented by a card, you may exile this card encoded on a creature you control"
- * and "As long as this card is encoded on that creature, that creature has 'Whenever
- * this creature deals combat damage to a player, you may copy this card and you may
- * cast the copy without paying its mana cost.'"
+ * 702.97a Cipher appears on some instants and sorceries. It represents two
+ * static abilities, one that functions while the spell is on the stack and one
+ * that functions while the card with cipher is in the exile zone. "Cipher"
+ * means "If this spell is represented by a card, you may exile this card
+ * encoded on a creature you control" and "As long as this card is encoded on
+ * that creature, that creature has 'Whenever this creature deals combat damage
+ * to a player, you may copy this card and you may cast the copy without paying
+ * its mana cost.'"
*
- * 702.97b The term "encoded" describes the relationship between the card with cipher
- * while in the exile zone and the creature chosen when the spell represented by that
- * card resolves.
+ * 702.97b The term "encoded" describes the relationship between the card with
+ * cipher while in the exile zone and the creature chosen when the spell
+ * represented by that card resolves.
*
- * 702.97c The card with cipher remains encoded on the chosen creature as long as the
- * card with cipher remains exiled and the creature remains on the battlefield. The
- * card remains encoded on that object even if it changes controller or stops being
- * a creature, as long as it remains on the battlefield.
+ * 702.97c The card with cipher remains encoded on the chosen creature as long
+ * as the card with cipher remains exiled and the creature remains on the
+ * battlefield. The card remains encoded on that object even if it changes
+ * controller or stops being a creature, as long as it remains on the
+ * battlefield.
*
* TODO: Implement Cipher as two static abilities concerning the rules.
*
* @author LevelX2
*/
-
-
public class CipherEffect extends OneShotEffect {
public CipherEffect() {
super(Outcome.Copy);
- staticText ="
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)";
+ staticText = "
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)";
}
public CipherEffect(final CipherEffect effect) {
@@ -86,10 +87,11 @@ public class CipherEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
- TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent();
if (controller != null) {
+ TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent();
+ target.setNotTarget(true);
if (target.canChoose(source.getControllerId(), game)
- && controller.chooseUse(outcome, "Cipher this spell to a creature?", source, game)) {
+ && controller.chooseUse(outcome, "Cipher this spell to a creature?", source, game)) {
controller.chooseTarget(outcome, target, source, game);
Card sourceCard = game.getCard(source.getSourceId());
Permanent targetCreature = game.getPermanent(target.getFirstTarget());
@@ -99,9 +101,10 @@ public class CipherEffect extends OneShotEffect {
ContinuousEffect effect = new GainAbilityTargetEffect(ability, Duration.Custom);
effect.setTargetPointer(new FixedTarget(target.getFirstTarget()));
game.addEffect(effect, source);
- if (!game.isSimulation())
+ if (!game.isSimulation()) {
game.informPlayers(new StringBuilder(sourceCard.getLogName()).append(": Spell ciphered to ").append(targetCreature.getLogName()).toString());
- return sourceCard.moveToExile(null, "", source.getSourceId(), game);
+ }
+ return controller.moveCards(sourceCard, null, Zone.EXILED, source, game);
} else {
return false;
}
@@ -119,7 +122,7 @@ public class CipherEffect extends OneShotEffect {
class CipherStoreEffect extends OneShotEffect {
- private UUID cipherCardId;
+ private final UUID cipherCardId;
public CipherStoreEffect(UUID cipherCardId, String ruleText) {
super(Outcome.Copy);
@@ -141,13 +144,13 @@ class CipherStoreEffect extends OneShotEffect {
SpellAbility ability = copyCard.getSpellAbility();
// remove the cipher effect from the copy
Effect cipherEffect = null;
- for (Effect effect :ability.getEffects()) {
+ for (Effect effect : ability.getEffects()) {
if (effect instanceof CipherEffect) {
cipherEffect = effect;
}
}
ability.getEffects().remove(cipherEffect);
- if (ability != null && ability instanceof SpellAbility) {
+ if (ability instanceof SpellAbility) {
controller.cast(ability, game, true);
}
}