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[SPM] update spoiler
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1 changed files with 9 additions and 3 deletions
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@ -59858,6 +59858,7 @@ Merciless Enforcers|Marvel's Spider-Man|58|C|{1}{B}|Creature - Human Mercenary V
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Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.|
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Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.|
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Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.|
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Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.|
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Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.|
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Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.|
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The Soul Stone|Marvel's Spider-Man|66|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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Spider-Man Noir|Marvel's Spider-Man|67|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Spider-Man Noir|Marvel's Spider-Man|67|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Tombstone, Career Criminal|Marvel's Spider-Man|70|U|{2}{B}|Legendary Creature - Human Villain|2|2|When Tombstone enters, return target Villain card from your graveyard to your hand.$Villain spells you cast cost {1} less to cast.|
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Tombstone, Career Criminal|Marvel's Spider-Man|70|U|{2}{B}|Legendary Creature - Human Villain|2|2|When Tombstone enters, return target Villain card from your graveyard to your hand.$Villain spells you cast cost {1} less to cast.|
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Venom, Evil Unleashed|Marvel's Spider-Man|71|C|{4}{B}|Legendary Creature - Symbiote Villain|4|5|Deathtouch${2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.|
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Venom, Evil Unleashed|Marvel's Spider-Man|71|C|{4}{B}|Legendary Creature - Symbiote Villain|4|5|Deathtouch${2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.|
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@ -59865,7 +59866,8 @@ Venom's Hunger|Marvel's Spider-Man|73|C|{4}{B}|Sorcery|||This spell costs {2} le
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Angry Rabble|Marvel's Spider-Man|75|C|{1}{R}|Creature - Human Citizen|2|2|Trample$Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent.${5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery.|
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Angry Rabble|Marvel's Spider-Man|75|C|{1}{R}|Creature - Human Citizen|2|2|Trample$Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent.${5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery.|
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Electro's Bolt|Marvel's Spider-Man|77|C|{2}{R}|Sorcery|||Electro's Bolt deals 4 damage to target creature.$Mayhem {1}{R}|
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Electro's Bolt|Marvel's Spider-Man|77|C|{2}{R}|Sorcery|||Electro's Bolt deals 4 damage to target creature.$Mayhem {1}{R}|
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Gwen Stacy|Marvel's Spider-Man|78|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Gwen Stacy|Marvel's Spider-Man|78|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Ghost-Spider|Marvel's Spider-Man|78|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost- Spider: Exile the top card of your library. You may play that card this turn.|
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Ghost-Spider|Marvel's Spider-Man|78|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.|
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J. Jonah Jameson|Marvel's Spider-Man|81|R|{2}{R}|Legendary Creature - Human Citizen|2|2|When J. Jonah Jameson enters, suspect up to one target creature.$Whenever a creature you control with menace attacks, create a Treasure token.|
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Masked Meower|Marvel's Spider-Man|82|C|{R}|Creature - Spider Cat Hero|1|1|Haste$Discard a card, Sacrifice this creature: Draw a card.|
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Masked Meower|Marvel's Spider-Man|82|C|{R}|Creature - Spider Cat Hero|1|1|Haste$Discard a card, Sacrifice this creature: Draw a card.|
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Romantic Rendezvous|Marvel's Spider-Man|86|C|{1}{R}|Sorcery|||Discard a card, then draw two cards.|
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Romantic Rendezvous|Marvel's Spider-Man|86|C|{1}{R}|Sorcery|||Discard a card, then draw two cards.|
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Shock|Marvel's Spider-Man|88|C|{R}|Instant|||Shock deals 2 damage to any target.|
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Shock|Marvel's Spider-Man|88|C|{R}|Instant|||Shock deals 2 damage to any target.|
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@ -59912,7 +59914,7 @@ Miles Morales|Marvel's Spider-Man|200|M|{1}{G}|Legendary Creature - Human Citize
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Ultimate Spider-Man|Marvel's Spider-Man|200|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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Ultimate Spider-Man|Marvel's Spider-Man|200|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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Spider-Ham, Peter Porker|Marvel's Spider-Man|201|R|{1}{G}|Legendary Creature - Spider Boar Hero|2|2|When Spider-Ham enters, create a Food token.$Animal May-Ham -- Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.|
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Spider-Ham, Peter Porker|Marvel's Spider-Man|201|R|{1}{G}|Legendary Creature - Spider Boar Hero|2|2|When Spider-Ham enters, create a Food token.$Animal May-Ham -- Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.|
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Gwen Stacy|Marvel's Spider-Man|202|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Gwen Stacy|Marvel's Spider-Man|202|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Ghost-Spider|Marvel's Spider-Man|202|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost- Spider: Exile the top card of your library. You may play that card this turn.|
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Ghost-Spider|Marvel's Spider-Man|202|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.|
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Web-Warriors|Marvel's Spider-Man|203|U|{4}{G/W}|Creature - Spider Hero|4|3|When this creature enters, put a +1/+1 counter on each other creature you control.|
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Web-Warriors|Marvel's Spider-Man|203|U|{4}{G/W}|Creature - Spider Hero|4|3|When this creature enters, put a +1/+1 counter on each other creature you control.|
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Spider-Man Noir|Marvel's Spider-Man|204|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Spider-Man Noir|Marvel's Spider-Man|204|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Spider-Man 2099|Marvel's Spider-Man|205|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.|
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Spider-Man 2099|Marvel's Spider-Man|205|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.|
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@ -59921,7 +59923,7 @@ Spider-Punk|Marvel's Spider-Man|207|R|{1}{R}|Legendary Creature - Spider Human H
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Peter Parker|Marvel's Spider-Man|208|M|{1}{W}|Legendary Creature - Human Scientist Hero|0|1|When Peter Parker enters, create a 2/1 green Spider creature token with reach.${1}{G}{W}{U}: Transform Peter Parker. Activate only as a sorcery.|
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Peter Parker|Marvel's Spider-Man|208|M|{1}{W}|Legendary Creature - Human Scientist Hero|0|1|When Peter Parker enters, create a 2/1 green Spider creature token with reach.${1}{G}{W}{U}: Transform Peter Parker. Activate only as a sorcery.|
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Amazing Spider-Man|Marvel's Spider-Man|208|M|{1}{G}{W}{U}|Legendary Creature - Spider Human Hero|4|4|Vigilance, reach$Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}.|
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Amazing Spider-Man|Marvel's Spider-Man|208|M|{1}{G}{W}{U}|Legendary Creature - Spider Human Hero|4|4|Vigilance, reach$Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}.|
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Gwen Stacy|Marvel's Spider-Man|209|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Gwen Stacy|Marvel's Spider-Man|209|M|{1}{R}|Legendary Creature - Human Performer Hero|2|1|When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.${2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.|
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Ghost-Spider|Marvel's Spider-Man|209|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost- Spider: Exile the top card of your library. You may play that card this turn.|
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Ghost-Spider|Marvel's Spider-Man|209|M|{2}{U}{R}{W}|Legendary Creature - Spider Human Hero|4|4|Flying, vigilance, haste$Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.$Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.|
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Spider-Punk|Marvel's Spider-Man|210|R|{1}{R}|Legendary Creature - Spider Human Hero|2|1|Riot$Other Spiders you control have riot.$Spells and abilities can't be countered.$Damage can't be prevented.|
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Spider-Punk|Marvel's Spider-Man|210|R|{1}{R}|Legendary Creature - Spider Human Hero|2|1|Riot$Other Spiders you control have riot.$Spells and abilities can't be countered.$Damage can't be prevented.|
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Miles Morales|Marvel's Spider-Man|211|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.|
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Miles Morales|Marvel's Spider-Man|211|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.|
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Ultimate Spider-Man|Marvel's Spider-Man|211|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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Ultimate Spider-Man|Marvel's Spider-Man|211|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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@ -59934,9 +59936,13 @@ Peter Parker|Marvel's Spider-Man|232|M|{1}{W}|Legendary Creature - Human Scienti
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Amazing Spider-Man|Marvel's Spider-Man|232|M|{1}{G}{W}{U}|Legendary Creature - Spider Human Hero|4|4|Vigilance, reach$Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}.|
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Amazing Spider-Man|Marvel's Spider-Man|232|M|{1}{G}{W}{U}|Legendary Creature - Spider Human Hero|4|4|Vigilance, reach$Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}.|
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Miles Morales|Marvel's Spider-Man|234|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.|
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Miles Morales|Marvel's Spider-Man|234|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.|
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Ultimate Spider-Man|Marvel's Spider-Man|234|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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Ultimate Spider-Man|Marvel's Spider-Man|234|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
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The Soul Stone|Marvel's Spider-Man|242|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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The Soul Stone|Marvel's Spider-Man|243|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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Anti-Venom, Horrifying Healer|Marvel's Spider-Man|244|M|{W}{W}{W}{W}{W}|Legendary Creature - Symbiote Hero|5|5|When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.$If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.|
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Anti-Venom, Horrifying Healer|Marvel's Spider-Man|244|M|{W}{W}{W}{W}{W}|Legendary Creature - Symbiote Hero|5|5|When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.$If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.|
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J. Jonah Jameson|Marvel's Spider-Man|261|R|{2}{R}|Legendary Creature - Human Citizen|2|2|When J. Jonah Jameson enters, suspect up to one target creature.$Whenever a creature you control with menace attacks, create a Treasure token.|
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J. Jonah Jameson|Marvel's Spider-Man|261|R|{2}{R}|Legendary Creature - Human Citizen|2|2|When J. Jonah Jameson enters, suspect up to one target creature.$Whenever a creature you control with menace attacks, create a Treasure token.|
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Iron Spider, Stark Upgrade|Marvel's Spider-Man|279|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.|
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Iron Spider, Stark Upgrade|Marvel's Spider-Man|279|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.|
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Gwenom, Remorseless|Marvel's Spider-Man|9998|M|{3}{B}{B}|Legendary Creature - Symbiote Spider Hero|4|4|Deathtouch, lifelink$Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.|
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Carnage, Crimson Chaos|Marvel's Spider-Man|9999|R|{2}{B}{R}|Legendary Creature - Symbiote Villain|4|3|Trample$When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."$Mayhem {B}{R}|
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Force of Negation|Avatar: The Last Airbender Eternal|13|M|{1}{U}{U}|Instant|||If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.$Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.|
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Force of Negation|Avatar: The Last Airbender Eternal|13|M|{1}{U}{U}|Instant|||If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.$Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.|
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The Great Henge|Avatar: The Last Airbender Eternal|41|M|{7}{G}{G}|Legendary Artifact|||This spell costs {X} less to cast, where X is the greatest power among creatures you control.${T}: Add {G}{G}. You gain 2 life.$Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.|
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The Great Henge|Avatar: The Last Airbender Eternal|41|M|{7}{G}{G}|Legendary Artifact|||This spell costs {X} less to cast, where X is the greatest power among creatures you control.${T}: Add {G}{G}. You gain 2 life.$Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.|
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Aang, Airbending Master|Avatar: The Last Airbender Eternal|74|M|{4}{W}|Legendary Creature - Human Avatar Ally|4|4|When Aang enters, airbend another target creature.$Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.$At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.|
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Aang, Airbending Master|Avatar: The Last Airbender Eternal|74|M|{4}{W}|Legendary Creature - Human Avatar Ally|4|4|When Aang enters, airbend another target creature.$Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.$At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.|
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