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fixes on new cards
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6f4fbeffe3
commit
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5 changed files with 27 additions and 23 deletions
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@ -45,7 +45,8 @@ public final class Barrowgoyf extends CardImpl {
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// Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
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// Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
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new MillThenPutInHandEffect(SavedDamageValue.MANY, StaticFilters.FILTER_CARD_CREATURE)
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new MillThenPutInHandEffect(SavedDamageValue.MANY, StaticFilters.FILTER_CARD_CREATURE)
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.setText("you may mill that many cards. If you do, you may put a creature card from among them into your hand")
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.setText("you may mill that many cards. If you do, you may put a creature card from among them into your hand"),
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true
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));
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));
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}
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}
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@ -7,13 +7,11 @@ import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.Hint;
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import mage.cards.CardImpl;
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import mage.cards.*;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.*;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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@ -21,9 +19,10 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.TargetCard;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetSacrifice;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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@ -87,8 +86,7 @@ class BirthingRitualEffect extends OneShotEffect {
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controller.lookAtCards(source, null, cards, game);
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controller.lookAtCards(source, null, cards, game);
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// Then you may sacrifice a creature.
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// Then you may sacrifice a creature.
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TargetPermanent sacrificeTarget = new TargetControlledCreaturePermanent(0, 1);
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TargetSacrifice sacrificeTarget = new TargetSacrifice(0, 1, StaticFilters.FILTER_PERMANENT_CREATURE);
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sacrificeTarget.withNotTarget(true);
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controller.choose(Outcome.Sacrifice, sacrificeTarget, source, game);
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controller.choose(Outcome.Sacrifice, sacrificeTarget, source, game);
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Permanent sacrificed = game.getPermanent(sacrificeTarget.getFirstTarget());
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Permanent sacrificed = game.getPermanent(sacrificeTarget.getFirstTarget());
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if (sacrificed == null || !sacrificed.sacrifice(source, game)) {
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if (sacrificed == null || !sacrificed.sacrifice(source, game)) {
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@ -96,12 +94,18 @@ class BirthingRitualEffect extends OneShotEffect {
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}
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}
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int mv = 1 + sacrificed.getManaValue();
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int mv = 1 + sacrificed.getManaValue();
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// If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value.
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// If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value.
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FilterCard filter = new FilterCreatureCard("a creature card with mana value " + mv + " or less");
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FilterCard filter = new FilterCreatureCard("creature card with mana value " + mv + " or less");
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filter.add(new ManaValuePredicate(ComparisonType.OR_LESS, mv));
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filter.add(new ManaValuePredicate(ComparisonType.OR_LESS, mv));
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TargetCard target = new TargetCard(0, 1, Zone.LIBRARY, filter);
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TargetCard target = new TargetCard(0, 1, Zone.LIBRARY, filter);
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target.withNotTarget(true);
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target.withNotTarget(true);
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controller.choose(Outcome.PutCreatureInPlay, target, source, game);
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controller.choose(Outcome.PutCreatureInPlay, cards, target, source, game);
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controller.moveCards(target.getTargets().stream().map(game::getCard).collect(Collectors.toSet()), Zone.BATTLEFIELD, source, game);
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Set<Card> putIntoPlay = target
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.getTargets()
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.stream()
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.map(game::getCard)
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.filter(Objects::nonNull)
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.collect(Collectors.toSet());
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controller.moveCards(putIntoPlay, Zone.BATTLEFIELD, source, game);
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return endOfApply(cards, controller, game, source);
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return endOfApply(cards, controller, game, source);
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}
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}
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@ -16,9 +16,8 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.TargetCard;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetSacrifice;
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import java.util.UUID;
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import java.util.UUID;
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@ -70,8 +69,7 @@ class IndustrialAdvancementEffect extends OneShotEffect {
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if (player == null) {
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if (player == null) {
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return false;
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return false;
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}
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}
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TargetPermanent target = new TargetControlledCreaturePermanent(0, 1);
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TargetSacrifice target = new TargetSacrifice(0, 1, StaticFilters.FILTER_PERMANENT_CREATURE);
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target.withNotTarget(true);
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player.choose(outcome, target, source, game);
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player.choose(outcome, target, source, game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent == null || !permanent.sacrifice(source, game)) {
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if (permanent == null || !permanent.sacrifice(source, game)) {
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@ -1,7 +1,6 @@
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package mage.sets;
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package mage.sets;
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import mage.cards.ExpansionSet;
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import mage.cards.ExpansionSet;
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import mage.cards.s.SnappingVoidcraw;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SetType;
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import mage.constants.SetType;
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@ -3,6 +3,7 @@ package org.mage.test.cards.single.mh3;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Assert;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -80,19 +81,19 @@ public class BirthingRitualTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, ritual);
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addCard(Zone.BATTLEFIELD, playerA, ritual);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.LIBRARY, playerA, "Centaur Courser", 8);
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addCard(Zone.LIBRARY, playerA, "Memnite", 8);
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addCard(Zone.LIBRARY, playerA, "Memnite", 8);
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addCard(Zone.LIBRARY, playerA, "Centaur Courser", 8);
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// Choice for the turn 1 turigger:
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// Choice for the turn 1 turigger:
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setChoice(playerA, "Grizzly Bears");
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setChoice(playerA, "Grizzly Bears");
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setChoice(playerA, "Centaur Courser");
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setChoice(playerA, "Centaur Courser"); // 2 -> 3 mv
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checkPermanentCount("3: Courser in play", 3, PhaseStep.PRECOMBAT_MAIN, playerA, "Centaur Courser", 1);
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checkPermanentCount("3: Courser in play", 3, PhaseStep.PRECOMBAT_MAIN, playerA, "Centaur Courser", 1);
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checkGraveyardCount("3: Bears in graveyard", 3, PhaseStep.PRECOMBAT_MAIN, playerA, "Grizzly Bears", 1);
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checkGraveyardCount("3: Bears in graveyard", 3, PhaseStep.PRECOMBAT_MAIN, playerA, "Grizzly Bears", 1);
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// Choice for the turn 3 trigger:
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// Choice for the turn 3 trigger:
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setChoice(playerA, "Centaur Courser");
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setChoice(playerA, "Centaur Courser");
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setChoice(playerA, "Memnite");
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setChoice(playerA, "Memnite"); // 3 -> 0 mv
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setStopAt(4, PhaseStep.UPKEEP);
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setStopAt(4, PhaseStep.UPKEEP);
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execute();
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execute();
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@ -104,9 +105,10 @@ public class BirthingRitualTest extends CardTestPlayerBase {
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assertGraveyardCount(playerA, "Centaur Courser", 1);
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assertGraveyardCount(playerA, "Centaur Courser", 1);
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assertGraveyardCount(playerA, "Grizzly Bears", 1);
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assertGraveyardCount(playerA, "Grizzly Bears", 1);
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assertHandCount(playerA, 1);
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assertHandCount(playerA, 1);
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assertHandCount(playerA, "Memnite", 1);
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assertHandCount(playerA, "Centaur Courser", 1);
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}
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}
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@Ignore // TODO: something weird with unit test, will be fixed separately.
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@Test
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@Test
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public void test_Trigger_Sacrifice_MVRestriction() {
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public void test_Trigger_Sacrifice_MVRestriction() {
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setStrictChooseMode(true);
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setStrictChooseMode(true);
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@ -123,9 +125,9 @@ public class BirthingRitualTest extends CardTestPlayerBase {
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setStopAt(2, PhaseStep.UPKEEP);
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setStopAt(2, PhaseStep.UPKEEP);
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try {
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try {
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execute();
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execute();
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Assert.fail("should not have execute");
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Assert.fail("should have failed to execute, as Baneslayer Angel is too high mv");
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} catch (Throwable e) {
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} catch (Throwable e) {
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if (!e.getMessage().contains("Select up to one a creature card with mana value 2 or less")) {
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if (!e.getMessage().contains("Select up to one creature card with mana value 2 or less")) {
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Assert.fail("must throw error about missing choice:\n" + e.getMessage());
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Assert.fail("must throw error about missing choice:\n" + e.getMessage());
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}
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}
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}
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}
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