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added 3 Dominari cards, benalish marshal, charge, knight of grace, added a new condition and a new ability
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9 changed files with 365 additions and 28 deletions
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package org.mage.test.cards.single.dom;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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public class SimpleDominariaCards extends CardTestPlayerBase {
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@Test
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public void benalishMarshall(){
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addCard(Zone.BATTLEFIELD, playerA, "Benalish Marshal", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Wood Elves", 1);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPowerToughness(playerA, "Benalish Marshal", 3, 3);
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assertPowerToughness(playerA, "Grizzly Bears", 3, 3);
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assertPowerToughness(playerB, "Wood Elves", 1, 1);
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}
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@Test
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public void testCharge(){
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Wood Elves", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.HAND, playerA, "Charge", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Charge");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPowerToughness(playerA, "Grizzly Bears", 3, 3);
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assertPowerToughness(playerB, "Wood Elves", 1, 1);
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}
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@Test
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public void testKnightOfGraceBlackSpell(){
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addCard(Zone.BATTLEFIELD, playerA, "Knight of Grace");
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addCard(Zone.HAND, playerB, "Terror");
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Knight of Grace");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Knight of Grace", 0);
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}
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@Test
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public void testKnightOfGraceRedSpell(){
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addCard(Zone.BATTLEFIELD, playerA, "Knight of Grace");
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addCard(Zone.HAND, playerB, "Geistflame");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Geistflame", "Knight of Grace");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Knight of Grace", 0);
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assertDamageReceived(playerA, "Knight of Grace", 1);
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assertPowerToughness(playerA, "Knight of Grace", 2, 2);
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}
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@Test
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public void testKnightOfGraceBlackAbility(){
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addCard(Zone.BATTLEFIELD, playerA, "Knight of Grace");
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addCard(Zone.BATTLEFIELD, playerB, "Royal Assassin");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}: ", "Knight of Grace");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Knight of Grace", 0);
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}
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@Test
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public void testKnightOfGraceAnyPlayerControls(){
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addCard(Zone.BATTLEFIELD, playerA, "Knight of Grace");
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addCard(Zone.BATTLEFIELD, playerB, "Royal Assassin");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPowerToughness(playerA, "Knight of Grace", 3, 2);
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}
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}
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@ -1299,10 +1299,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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}
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public void assertDamageReceived(Player player, String cardName, int amount) {
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public void assertDamageReceived(Player player, String cardName, int expected) {
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Permanent p = getPermanent(cardName, player.getId());
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if (p != null) {
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Assert.assertEquals(p.getDamage(), amount);
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Assert.assertEquals("Wrong damage received: ", expected, p.getDamage());
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}
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}
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}
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