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Some changes to logging and NPE handling.
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7 changed files with 44 additions and 17 deletions
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@ -158,7 +158,7 @@ public class PersistTest extends CardTestPlayerBase {
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assertPowerToughness(playerA, "Kitchen Finks", 3,2, Filter.ComparisonScope.Any);
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assertLife(playerA, 20); // No life from Kitchen Finks ETB becaus of Torpor Orb
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assertLife(playerB, 22); // AI assigns damage only 2 damage to one blocker so only 2 life link (It's a kind of bug (or bad play) of AI)
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assertLife(playerB, 22); // AI assigns only 2 damage to one blocker so only 2 life link (It's a kind of bug (or bad play) of AI)
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}
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