diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/single/zen/ChandraAblazeTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/single/zen/ChandraAblazeTest.java index a54f91be9c3..e4846bfdf69 100644 --- a/Mage.Tests/src/test/java/org/mage/test/cards/single/zen/ChandraAblazeTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/cards/single/zen/ChandraAblazeTest.java @@ -73,7 +73,7 @@ public class ChandraAblazeTest extends CardTestPlayerBaseWithAIHelps { } @Test - public void test_PlusTwoAbility_Manual() { + public void test_MinusTwoAbility_Manual() { // -2: Each player discards their hand, then draws three cards. addCard(Zone.BATTLEFIELD, playerA, "Chandra Ablaze", 1); // @@ -95,7 +95,7 @@ public class ChandraAblazeTest extends CardTestPlayerBaseWithAIHelps { } @Test - public void test_PlusTwoAbility_AI_MustNotSeeOpponentHand_KeepBetterHand() { + public void test_MinusTwoAbility_AI_MustNotSeeOpponentHand_KeepBetterHand() { // AI must calc battlefield score by visible data, so it do not know opponent's hand, // but it is still able to cheat by look ahead in library (e.g. it "see" result of draw actions) @@ -122,7 +122,7 @@ public class ChandraAblazeTest extends CardTestPlayerBaseWithAIHelps { } @Test - public void test_PlusTwoAbility_AI_MustNotSeeOpponentHand_KeepWorseHand() { + public void test_MinusTwoAbility_AI_MustNotSeeOpponentHand_KeepWorseHand() { // -2: Each player discards their hand, then draws three cards. addCard(Zone.BATTLEFIELD, playerA, "Chandra Ablaze", 1); addCard(Zone.HAND, playerA, "Mountain", 1); // see prev test comments