redrawing in card selected in limited game

This commit is contained in:
magenoxx 2011-06-17 22:52:10 +04:00
parent 48e1b45091
commit dce59030ee

View file

@ -66,6 +66,7 @@ public class CardSelector extends javax.swing.JPanel implements ComponentListene
private final List<Card> cards = new ArrayList<Card>();
private final FilterCard filter = new FilterCard();
private BigCard bigCard;
private boolean construct = false;
/** Creates new form CardSelector */
public CardSelector() {
@ -126,6 +127,7 @@ public class CardSelector extends javax.swing.JPanel implements ComponentListene
this.btnBooster.setVisible(false);
this.btnClear.setVisible(false);
this.cbExpansionSet.setVisible(false);
this.construct = construct;
this.cards.clear();
for (Card card: sideboard) {
this.cards.add(card);
@ -748,7 +750,8 @@ public class CardSelector extends javax.swing.JPanel implements ComponentListene
mainModel.doubleClick(index);
}
//if (!mode.equals(Constants.DeckEditorMode.Constructed))
//mainModel.fireTableDataChanged();
if (construct)
mainModel.fireTableDataChanged();
}
}//GEN-LAST:event_jButtonAddToMainActionPerformed
@ -761,7 +764,8 @@ public class CardSelector extends javax.swing.JPanel implements ComponentListene
mainModel.shiftDoubleClick(index);
}
//if (!mode.equals(Constants.DeckEditorMode.Constructed))
//mainModel.fireTableDataChanged();
if (construct)
mainModel.fireTableDataChanged();
}
}//GEN-LAST:event_jButtonAddToSideboardActionPerformed