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implemented Aurification
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4 changed files with 185 additions and 7 deletions
164
Mage.Sets/src/mage/sets/onslaught/Aurification.java
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Mage.Sets/src/mage/sets/onslaught/Aurification.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.onslaught;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BecomesSubtypeAllEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.CounterPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.ArrayList;
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import java.util.UUID;
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/**
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*
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* @author andyfries
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*/
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public class Aurification extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Each creature with a gold counter on it");
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static {
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filter.add(new CounterPredicate(CounterType.GOLD));
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}
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final String rule = "Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.";
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public Aurification(UUID ownerId) {
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super(ownerId, 6, "Aurification", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
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this.expansionSetCode = "ONS";
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// Whenever a creature deals damage to you, put a gold counter on it.
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this.addAbility(new AddGoldCountersAbility());
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// Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.
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ArrayList<String> subtypes = new ArrayList<>(1);
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subtypes.add("Wall");
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BecomesSubtypeAllEffect becomesSubtypeAllEffect = new BecomesSubtypeAllEffect(Duration.WhileOnBattlefield, subtypes, filter, false);
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becomesSubtypeAllEffect.setText("");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, becomesSubtypeAllEffect));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(DefenderAbility.getInstance(), Duration.WhileOnBattlefield, filter, rule)));
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// When Aurification leaves the battlefield, remove all gold counters from all creatures.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new RemoveAllGoldCountersEffect(), false));
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}
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public Aurification(final Aurification card) {
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super(card);
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}
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@Override
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public Aurification copy() {
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return new Aurification(this);
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}
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public class AddGoldCountersAbility extends TriggeredAbilityImpl {
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public AddGoldCountersAbility() {
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super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.GOLD.createInstance()));
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}
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public AddGoldCountersAbility(final AddGoldCountersAbility ability) {
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super(ability);
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}
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@Override
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public AddGoldCountersAbility copy() {
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return new AddGoldCountersAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(this.getControllerId())) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getSourceId()));
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature deals damage to you, put a gold counter on it.";
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}
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}
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public class RemoveAllGoldCountersEffect extends OneShotEffect {
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public RemoveAllGoldCountersEffect() {
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super(Outcome.Neutral);
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this.staticText = "remove all gold counters from all creatures";
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}
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public RemoveAllGoldCountersEffect(final RemoveAllGoldCountersEffect effect) {
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super(effect);
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}
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@Override
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public RemoveAllGoldCountersEffect copy() {
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return new RemoveAllGoldCountersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(CardType.CREATURE)) {
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if (permanent != null){
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permanent.getCounters().removeAllCounters(CounterType.GOLD);
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}
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}
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return true;
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}
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}
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}
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