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Implemented Status // Statue
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Mage.Sets/src/mage/cards/s/StatusStatue.java
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72
Mage.Sets/src/mage/cards/s/StatusStatue.java
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.cards.CardSetInfo;
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import mage.cards.SplitCard;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SpellAbilityType;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author TheElk801
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*/
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public final class StatusStatue extends SplitCard {
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private static final FilterPermanent filter = new FilterPermanent("artifact, creature, or enchantment");
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static {
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filter.add(Predicates.or(
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new CardTypePredicate(CardType.ARTIFACT),
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new CardTypePredicate(CardType.CREATURE),
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new CardTypePredicate(CardType.ENCHANTMENT)
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));
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}
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public StatusStatue(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{B/G}", "{2}{B}{G}", SpellAbilityType.SPLIT);
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// Status
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// Target creature gets +1/+1 and gains deathtouch until end of turn.
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this.getLeftHalfCard().getSpellAbility().addEffect(
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new BoostTargetEffect(1, 1, Duration.EndOfTurn)
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.setText("Target creature gets +1/+1")
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);
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this.getLeftHalfCard().getSpellAbility().addEffect(
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new GainAbilityTargetEffect(
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DeathtouchAbility.getInstance(),
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Duration.EndOfTurn
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).setText("and gains deathtouch until end of turn")
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);
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this.getLeftHalfCard().getSpellAbility().addTarget(
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new TargetCreaturePermanent()
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);
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// Statue
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// Destroy target artifact, creature, or enchantment.
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this.getRightHalfCard().getSpellAbility().addEffect(
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new DestroyTargetEffect()
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);
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this.getRightHalfCard().getSpellAbility().addTarget(
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new TargetPermanent(filter)
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);
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}
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public StatusStatue(final StatusStatue card) {
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super(card);
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}
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@Override
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public StatusStatue copy() {
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return new StatusStatue(this);
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}
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}
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@ -46,6 +46,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
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cards.add(new SetCardInfo("Sacred Foundry", 254, Rarity.RARE, mage.cards.s.SacredFoundry.class));
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cards.add(new SetCardInfo("Sinister Sabotage", 54, Rarity.UNCOMMON, mage.cards.s.SinisterSabotage.class));
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cards.add(new SetCardInfo("Sonic Assault", 199, Rarity.COMMON, mage.cards.s.SonicAssault.class));
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cards.add(new SetCardInfo("Status", 230, Rarity.UNCOMMON, mage.cards.s.StatusStatue.class));
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cards.add(new SetCardInfo("Steam Vents", 257, Rarity.RARE, mage.cards.s.SteamVents.class));
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cards.add(new SetCardInfo("Swamp", 262, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Temple Garden", 258, Rarity.RARE, mage.cards.t.TempleGarden.class));
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