From 3ed75e668e98e27062f6f7a81fcba05ac6033b41 Mon Sep 17 00:00:00 2001 From: Grath <1895280+Grath@users.noreply.github.com> Date: Sun, 29 Sep 2024 12:11:05 -0400 Subject: [PATCH] Fix Zimone's targeting to actually be chosen. --- Mage.Sets/src/mage/cards/z/ZimoneMysteryUnraveler.java | 1 + 1 file changed, 1 insertion(+) diff --git a/Mage.Sets/src/mage/cards/z/ZimoneMysteryUnraveler.java b/Mage.Sets/src/mage/cards/z/ZimoneMysteryUnraveler.java index dc5c08d4de3..a71427986c6 100644 --- a/Mage.Sets/src/mage/cards/z/ZimoneMysteryUnraveler.java +++ b/Mage.Sets/src/mage/cards/z/ZimoneMysteryUnraveler.java @@ -77,6 +77,7 @@ class ZimoneMysteryUnravelerEffect extends OneShotEffect { filter.add(FaceDownPredicate.instance); if (controller != null) { TargetControlledPermanent target = new TargetControlledPermanent(0, 1, filter, true); + controller.choose(Outcome.BoostCreature, target, source, game); Permanent permanent = game.getPermanent(target.getFirstTarget()); return permanent != null && permanent.turnFaceUp(source, game, source.getControllerId()); }