From dc7e9318af44fc5c99ed70629912dc78c687afe5 Mon Sep 17 00:00:00 2001 From: Achilles Date: Mon, 20 Mar 2017 08:24:28 -0500 Subject: [PATCH] - getPlayersInRange() added to All Hallow's Eve --- Mage.Sets/src/mage/cards/a/AllHallowsEve.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/a/AllHallowsEve.java b/Mage.Sets/src/mage/cards/a/AllHallowsEve.java index 05834d9dfcd..a9f7270a0d1 100644 --- a/Mage.Sets/src/mage/cards/a/AllHallowsEve.java +++ b/Mage.Sets/src/mage/cards/a/AllHallowsEve.java @@ -106,7 +106,8 @@ class AllHallowsEveEffect extends OneShotEffect { if (allHallowsEve.getCounters(game).getCount(CounterType.SCREAM) == 0) { allHallowsEve.moveToZone(Zone.GRAVEYARD, source.getId(), game, false); Cards creatures = new CardsImpl(); - for (Player player : game.getPlayers().values()) { + for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { + Player player = game.getPlayer(playerId); if (player != null) { for (Card creatureCard : player.getGraveyard().getCards(new FilterCreatureCard(), game)) { creatures.add(creatureCard);