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* Some changes to skip turn handling (turn count and messages).
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4 changed files with 117 additions and 34 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.turnmod;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class SkipTurnTest extends CardTestPlayerBase {
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@Test
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public void testEaterOfDays() {
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// At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.
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// {T}, Sacrifice Shrine of Boundless Growth: Add {1} to your mana pool for each charge counter on Shrine of Boundless Growth.
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addCard(Zone.HAND, playerA, "Shrine of Boundless Growth", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
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// Flying
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// Trample
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// When Eater of Days enters the battlefield, you skip your next two turns.
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addCard(Zone.HAND, playerA, "Eater of Days", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Eater of Days");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shrine of Boundless Growth");
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setStopAt(5, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Eater of Days", 1);
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assertPermanentCount(playerA, "Shrine of Boundless Growth", 1);
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assertCounterCount("Shrine of Boundless Growth", CounterType.CHARGE, 1);
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}
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}
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@ -10,6 +10,7 @@ import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.turn.TurnMod;
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import mage.game.turn.TurnMod;
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import mage.util.CardUtil;
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/**
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/**
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*
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*
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@ -17,13 +18,21 @@ import mage.game.turn.TurnMod;
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*/
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*/
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public class SkipNextTurnSourceEffect extends OneShotEffect {
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public class SkipNextTurnSourceEffect extends OneShotEffect {
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int numberOfTurns;
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public SkipNextTurnSourceEffect() {
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public SkipNextTurnSourceEffect() {
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this(1);
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}
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public SkipNextTurnSourceEffect(int numberOfTurns) {
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super(Outcome.Neutral);
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super(Outcome.Neutral);
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staticText = "You skip your next turn";
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this.numberOfTurns = numberOfTurns;
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staticText = "you skip your next " + (numberOfTurns == 1 ? "turn" : CardUtil.numberToText(numberOfTurns) + " turns");
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}
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}
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public SkipNextTurnSourceEffect(final SkipNextTurnSourceEffect effect) {
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public SkipNextTurnSourceEffect(final SkipNextTurnSourceEffect effect) {
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super(effect);
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super(effect);
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this.numberOfTurns = effect.numberOfTurns;
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}
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}
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@Override
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@Override
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@ -33,7 +42,9 @@ public class SkipNextTurnSourceEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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for (int i = 0; i < numberOfTurns; i++) {
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game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), true));
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game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), true));
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}
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return true;
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return true;
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}
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}
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}
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}
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@ -700,7 +700,6 @@ public abstract class GameImpl implements Game, Serializable {
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if (!playTurn(playerByOrder)) {
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if (!playTurn(playerByOrder)) {
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break;
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break;
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}
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}
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state.setTurnNum(state.getTurnNum() + 1);
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}
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}
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playExtraTurns();
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playExtraTurns();
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playerByOrder = playerList.getNext(this);
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playerByOrder = playerList.getNext(this);
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@ -741,7 +740,6 @@ public abstract class GameImpl implements Game, Serializable {
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informPlayers(extraPlayer.getLogName() + " takes an extra turn");
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informPlayers(extraPlayer.getLogName() + " takes an extra turn");
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}
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}
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playTurn(extraPlayer);
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playTurn(extraPlayer);
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state.setTurnNum(state.getTurnNum() + 1);
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}
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}
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}
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}
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extraTurn = getNextExtraTurn();
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extraTurn = getNextExtraTurn();
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@ -768,6 +766,7 @@ public abstract class GameImpl implements Game, Serializable {
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}
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}
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private boolean playTurn(Player player) {
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private boolean playTurn(Player player) {
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boolean skipTurn = false;
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do {
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do {
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if (executingRollback) {
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if (executingRollback) {
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executingRollback = false;
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executingRollback = false;
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@ -781,41 +780,23 @@ public abstract class GameImpl implements Game, Serializable {
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state.setActivePlayerId(player.getId());
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state.setActivePlayerId(player.getId());
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saveRollBackGameState();
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saveRollBackGameState();
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}
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}
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this.logStartOfTurn(player);
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if (checkStopOnTurnOption()) {
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if (checkStopOnTurnOption()) {
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return false;
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return false;
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}
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}
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state.getTurn().play(this, player);
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skipTurn = state.getTurn().play(this, player);
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} while (executingRollback);
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} while (executingRollback);
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if (isPaused() || gameOver(null)) {
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if (isPaused() || gameOver(null)) {
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return false;
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return false;
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}
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}
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if (!skipTurn) {
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endOfTurn();
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endOfTurn();
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state.setTurnNum(state.getTurnNum() + 1);
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}
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return true;
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return true;
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}
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}
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private void logStartOfTurn(Player player) {
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StringBuilder sb = new StringBuilder("Turn ").append(state.getTurnNum()).append(" ");
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sb.append(player.getLogName());
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sb.append(" (");
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int delimiter = this.getPlayers().size() - 1;
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for (Player gamePlayer : this.getPlayers().values()) {
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sb.append(gamePlayer.getLife());
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int poison = gamePlayer.getCounters().getCount(CounterType.POISON);
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if (poison > 0) {
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sb.append("[P:").append(poison).append("]");
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}
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if (delimiter > 0) {
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sb.append(" - ");
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delimiter--;
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}
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}
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sb.append(")");
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fireStatusEvent(sb.toString(), true);
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}
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private boolean checkStopOnTurnOption() {
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private boolean checkStopOnTurnOption() {
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if (gameOptions.stopOnTurn != null && gameOptions.stopAtStep == PhaseStep.UNTAP) {
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if (gameOptions.stopOnTurn != null && gameOptions.stopAtStep == PhaseStep.UNTAP) {
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if (gameOptions.stopOnTurn.equals(state.getTurnNum())) {
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if (gameOptions.stopOnTurn.equals(state.getTurnNum())) {
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@ -34,6 +34,7 @@ import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.TurnPhase;
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import mage.constants.TurnPhase;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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@ -116,16 +117,24 @@ public class Turn implements Serializable {
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return null;
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return null;
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}
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}
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public void play(Game game, Player activePlayer) {
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/**
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*
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* @param game
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* @param activePlayer
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* @return true if turn is skipped
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*/
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public boolean play(Game game, Player activePlayer) {
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activePlayer.becomesActivePlayer();
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activePlayer.becomesActivePlayer();
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this.setDeclareAttackersStepStarted(false);
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this.setDeclareAttackersStepStarted(false);
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if (game.isPaused() || game.gameOver(null)) {
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if (game.isPaused() || game.gameOver(null)) {
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return;
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return false;
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}
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}
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if (game.getState().getTurnMods().skipTurn(activePlayer.getId())) {
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if (game.getState().getTurnMods().skipTurn(activePlayer.getId())) {
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return;
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game.informPlayers(activePlayer.getLogName() + " skips his or her turn.");
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return true;
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}
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}
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logStartOfTurn(game, activePlayer);
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checkTurnIsControlledByOtherPlayer(game, activePlayer.getId());
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checkTurnIsControlledByOtherPlayer(game, activePlayer.getId());
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@ -134,7 +143,7 @@ public class Turn implements Serializable {
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game.getPlayer(activePlayer.getId()).beginTurn(game);
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game.getPlayer(activePlayer.getId()).beginTurn(game);
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for (Phase phase : phases) {
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for (Phase phase : phases) {
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if (game.isPaused() || game.gameOver(null)) {
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if (game.isPaused() || game.gameOver(null)) {
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return;
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return false;
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}
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}
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if (!isEndTurnRequested() || phase.getType().equals(TurnPhase.END)) {
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if (!isEndTurnRequested() || phase.getType().equals(TurnPhase.END)) {
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currentPhase = phase;
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currentPhase = phase;
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@ -142,7 +151,7 @@ public class Turn implements Serializable {
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if (!game.getState().getTurnMods().skipPhase(activePlayer.getId(), currentPhase.getType())) {
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if (!game.getState().getTurnMods().skipPhase(activePlayer.getId(), currentPhase.getType())) {
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if (phase.play(game, activePlayer.getId())) {
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if (phase.play(game, activePlayer.getId())) {
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if (game.executingRollback()) {
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if (game.executingRollback()) {
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return;
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return false;
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}
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}
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//20091005 - 500.4/703.4n
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//20091005 - 500.4/703.4n
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game.emptyManaPools();
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game.emptyManaPools();
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@ -155,7 +164,7 @@ public class Turn implements Serializable {
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}
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}
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}
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}
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}
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}
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return false;
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}
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}
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public void resumePlay(Game game, boolean wasPaused) {
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public void resumePlay(Game game, boolean wasPaused) {
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@ -327,4 +336,23 @@ public class Turn implements Serializable {
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return sb.toString();
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return sb.toString();
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}
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}
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private void logStartOfTurn(Game game, Player player) {
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StringBuilder sb = new StringBuilder("Turn ").append(game.getState().getTurnNum()).append(" ");
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sb.append(player.getLogName());
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sb.append(" (");
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int delimiter = game.getPlayers().size() - 1;
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for (Player gamePlayer : game.getPlayers().values()) {
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sb.append(gamePlayer.getLife());
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int poison = gamePlayer.getCounters().getCount(CounterType.POISON);
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if (poison > 0) {
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sb.append("[P:").append(poison).append("]");
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}
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if (delimiter > 0) {
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sb.append(" - ");
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delimiter--;
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}
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}
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sb.append(")");
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game.fireStatusEvent(sb.toString(), true);
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}
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}
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}
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