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Minor fixes and 2012 starter and event decks
- War Priest of Thune made destroy effect optional - ExileFromGraveCost modified tooltip generation
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19 changed files with 658 additions and 162 deletions
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@ -1,158 +1,158 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.WolfToken;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class GarrukRelentless extends CardImpl<GarrukRelentless> {
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public GarrukRelentless(UUID ownerId) {
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super(ownerId, 181, "Garruk Relentless", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{G}");
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this.expansionSetCode = "ISD";
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this.subtype.add("Garruk");
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this.color.setGreen(true);
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this.canTransform = true;
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this.secondSideCard = new GarrukTheVeilCursed(ownerId);
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), ""));
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// When Garruk Relentless has two or fewer loyalty counters on him, transform him.
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this.addAbility(new TransformAbility());
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this.addAbility(new GarrukRelentlessTriggeredAbility());
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// 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
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LoyaltyAbility ability1 = new LoyaltyAbility(new GarrukRelentlessDamageEffect(), 0);
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ability1.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability1);
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// 0: Put a 2/2 green Wolf creature token onto the battlefield.
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LoyaltyAbility ability2 = new LoyaltyAbility(new CreateTokenEffect(new WolfToken()), 0);
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this.addAbility(ability2);
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}
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public GarrukRelentless(final GarrukRelentless card) {
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super(card);
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}
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@Override
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public GarrukRelentless copy() {
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return new GarrukRelentless(this);
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}
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}
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class GarrukRelentlessTriggeredAbility extends TriggeredAbilityImpl<GarrukRelentlessTriggeredAbility> {
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public GarrukRelentlessTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new TransformSourceEffect(true), false);
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}
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public GarrukRelentlessTriggeredAbility(GarrukRelentlessTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GarrukRelentlessTriggeredAbility copy() {
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return new GarrukRelentlessTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_PLANESWALKER && event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && !permanent.isTransformed() && permanent.getCounters().getCount(CounterType.LOYALTY) <= 2) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When Garruk Relentless has two or fewer loyalty counters on him, transform him";
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}
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}
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class GarrukRelentlessDamageEffect extends OneShotEffect<GarrukRelentlessDamageEffect> {
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public GarrukRelentlessDamageEffect() {
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super(Constants.Outcome.Damage);
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staticText = "Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him";
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}
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public GarrukRelentlessDamageEffect(GarrukRelentlessDamageEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent != null) {
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int damage = permanent.getPower().getValue();
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permanent.damage(3, source.getSourceId(), game, true, false);
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if (damage > 0) {
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Permanent garruk = game.getPermanent(source.getSourceId());
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if (garruk != null) {
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garruk.damage(damage, permanent.getId(), game, true, false);
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public GarrukRelentlessDamageEffect copy() {
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return new GarrukRelentlessDamageEffect(this);
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||
*
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||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
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||||
* conditions and the following disclaimer.
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||||
*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.WolfToken;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class GarrukRelentless extends CardImpl<GarrukRelentless> {
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public GarrukRelentless(UUID ownerId) {
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super(ownerId, 181, "Garruk Relentless", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{G}");
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this.expansionSetCode = "ISD";
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this.subtype.add("Garruk");
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this.color.setGreen(true);
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this.canTransform = true;
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this.secondSideCard = new GarrukTheVeilCursed(ownerId);
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), ""));
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// When Garruk Relentless has two or fewer loyalty counters on him, transform him.
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this.addAbility(new TransformAbility());
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this.addAbility(new GarrukRelentlessTriggeredAbility());
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// 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
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LoyaltyAbility ability1 = new LoyaltyAbility(new GarrukRelentlessDamageEffect(), 0);
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ability1.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability1);
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// 0: Put a 2/2 green Wolf creature token onto the battlefield.
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LoyaltyAbility ability2 = new LoyaltyAbility(new CreateTokenEffect(new WolfToken()), 0);
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this.addAbility(ability2);
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}
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public GarrukRelentless(final GarrukRelentless card) {
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super(card);
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}
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@Override
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public GarrukRelentless copy() {
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return new GarrukRelentless(this);
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}
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}
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class GarrukRelentlessTriggeredAbility extends TriggeredAbilityImpl<GarrukRelentlessTriggeredAbility> {
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public GarrukRelentlessTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new TransformSourceEffect(true), false);
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}
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public GarrukRelentlessTriggeredAbility(GarrukRelentlessTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GarrukRelentlessTriggeredAbility copy() {
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return new GarrukRelentlessTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_PLANESWALKER && event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && !permanent.isTransformed() && permanent.getCounters().getCount(CounterType.LOYALTY) <= 2) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When Garruk Relentless has two or fewer loyalty counters on him, transform him.";
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}
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}
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class GarrukRelentlessDamageEffect extends OneShotEffect<GarrukRelentlessDamageEffect> {
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public GarrukRelentlessDamageEffect() {
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super(Constants.Outcome.Damage);
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staticText = "Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him";
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}
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public GarrukRelentlessDamageEffect(GarrukRelentlessDamageEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent != null) {
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int damage = permanent.getPower().getValue();
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permanent.damage(3, source.getSourceId(), game, true, false);
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if (damage > 0) {
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Permanent garruk = game.getPermanent(source.getSourceId());
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if (garruk != null) {
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garruk.damage(damage, permanent.getId(), game, true, false);
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public GarrukRelentlessDamageEffect copy() {
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return new GarrukRelentlessDamageEffect(this);
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}
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}
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@ -62,7 +62,8 @@ public class WarPriestOfThune extends CardImpl<WarPriestOfThune> {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), false);
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// When War Priest of Thune enters the battlefield, you may destroy target enchantment.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), true);
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Target target = new TargetPermanent(filter);
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target.setRequired(true);
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ability.addTarget(target);
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