Reworked PreventAllDamageToControllerEffect to be more generic.

This commit is contained in:
LevelX2 2016-10-30 18:59:16 +01:00
parent 859b169b3d
commit db4644cbc1
16 changed files with 148 additions and 567 deletions

View file

@ -1,16 +1,16 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@ -20,29 +20,29 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.constants.Duration;
import mage.constants.EffectType;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.game.Game;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class PreventionEffectImpl extends ReplacementEffectImpl implements PreventionEffect {
protected DynamicValue amountToPreventDynamic;
protected int amountToPrevent;
protected final boolean onlyCombat;
protected boolean consumable;
@ -54,10 +54,25 @@ public abstract class PreventionEffectImpl extends ReplacementEffectImpl impleme
public PreventionEffectImpl(Duration duration, int amountToPrevent, boolean onlyCombat) {
this(duration, amountToPrevent, onlyCombat, true);
}
public PreventionEffectImpl(Duration duration, int amountToPrevent, boolean onlyCombat, boolean consumable) {
this(duration, amountToPrevent, onlyCombat, consumable, null);
}
/**
*
* @param duration
* @param amountToPrevent
* @param onlyCombat
* @param consumable
* @param amountToPreventDynamic if set, on init amountToPrevent is set to
* calculated value of amountToPreventDynamic
*/
public PreventionEffectImpl(Duration duration, int amountToPrevent, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) {
super(duration, Outcome.PreventDamage);
this.effectType = EffectType.PREVENTION;
this.amountToPrevent = amountToPrevent;
this.amountToPreventDynamic = amountToPreventDynamic;
this.onlyCombat = onlyCombat;
this.consumable = consumable;
}
@ -65,10 +80,18 @@ public abstract class PreventionEffectImpl extends ReplacementEffectImpl impleme
public PreventionEffectImpl(final PreventionEffectImpl effect) {
super(effect);
this.amountToPrevent = effect.amountToPrevent;
this.amountToPreventDynamic = effect.amountToPreventDynamic;
this.onlyCombat = effect.onlyCombat;
this.consumable = effect.consumable;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (amountToPreventDynamic != null) {
amountToPrevent = amountToPreventDynamic.calculate(game, source, this);
}
}
@Override
public boolean apply(Game game, Ability source) {
@ -84,11 +107,11 @@ public abstract class PreventionEffectImpl extends ReplacementEffectImpl impleme
}
if (amountToPrevent == 0) {
this.discard();
}
}
}
return preventionData;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
preventDamageAction(event, source, game);
@ -109,7 +132,7 @@ public abstract class PreventionEffectImpl extends ReplacementEffectImpl impleme
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getFlag() && (!onlyCombat || ((DamageEvent)event).isCombatDamage());
return event.getFlag() && (!onlyCombat || ((DamageEvent) event).isCombatDamage());
}
}

View file

@ -25,41 +25,48 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.constants.Duration;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.PreventionEffectImpl;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author LevelX2
*/
public class PreventDamageToControllerEffect extends PreventionEffectImpl {
public PreventDamageToControllerEffect(Duration duration) {
this(duration, false, false, Integer.MAX_VALUE);
}
public class PreventAllDamageToControllerEffect extends PreventionEffectImpl {
public PreventDamageToControllerEffect(Duration duration, int amountToPrevent) {
this(duration, false, true, amountToPrevent);
}
public PreventAllDamageToControllerEffect(Duration duration) {
super(duration, Integer.MAX_VALUE, false);
public PreventDamageToControllerEffect(Duration duration, boolean onlyCombat, boolean consumable, int amountToPrevent) {
super(duration, amountToPrevent, onlyCombat, consumable, null);
}
public PreventDamageToControllerEffect(Duration duration, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) {
super(duration, 0, onlyCombat, consumable, amountToPreventDynamic);
staticText = setText();
}
public PreventAllDamageToControllerEffect(final PreventAllDamageToControllerEffect effect) {
public PreventDamageToControllerEffect(final PreventDamageToControllerEffect effect) {
super(effect);
staticText = setText();
}
@Override
public PreventAllDamageToControllerEffect copy() {
return new PreventAllDamageToControllerEffect(this);
public PreventDamageToControllerEffect copy() {
return new PreventDamageToControllerEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getControllerId())){
if (event.getTargetId().equals(source.getControllerId())) {
return true;
}
@ -68,9 +75,21 @@ public class PreventAllDamageToControllerEffect extends PreventionEffectImpl {
}
private String setText() {
StringBuilder sb = new StringBuilder("Prevent all damage that would be dealt to you");
// Prevent the next X damage that would be dealt to you this turn
StringBuilder sb = new StringBuilder("Prevent ");
if (amountToPrevent == Integer.MAX_VALUE) {
sb.append("all ");
} else if (amountToPreventDynamic != null) {
sb.append("the next ").append(amountToPreventDynamic.toString()).append(" ");
} else {
sb.append("the next ").append(amountToPrevent).append(" ");
}
if (onlyCombat) {
sb.append("combat ");
}
sb.append("damage that would be dealt to you");
if (duration.equals(Duration.EndOfTurn)) {
sb.append(" this turn");
sb.append(" this turn");
}
return sb.toString();
}