[ACR] Implement Aya of Alexandria

This commit is contained in:
theelk801 2024-06-19 08:09:44 -04:00
parent 94fb867dd5
commit daef3ef798
2 changed files with 63 additions and 0 deletions

View file

@ -0,0 +1,62 @@
package mage.cards.a;
import mage.MageInt;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SetTargetPointer;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.HistoricPredicate;
import mage.game.permanent.token.AssassinMenaceToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class AyaOfAlexandria extends CardImpl {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent("a historic creature you control");
static {
filter.add(HistoricPredicate.instance);
}
public AyaOfAlexandria(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{W}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ASSASSIN);
this.power = new MageInt(4);
this.toughness = new MageInt(3);
// Menace
this.addAbility(new MenaceAbility());
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace.
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
new CreateTokenEffect(new AssassinMenaceToken()), filter,
false, SetTargetPointer.NONE, true
));
}
private AyaOfAlexandria(final AyaOfAlexandria card) {
super(card);
}
@Override
public AyaOfAlexandria copy() {
return new AyaOfAlexandria(this);
}
}

View file

@ -22,6 +22,7 @@ public final class AssassinsCreed extends ExpansionSet {
this.hasBoosters = false; this.hasBoosters = false;
cards.add(new SetCardInfo("Assassin's Trophy", 166, Rarity.RARE, mage.cards.a.AssassinsTrophy.class)); cards.add(new SetCardInfo("Assassin's Trophy", 166, Rarity.RARE, mage.cards.a.AssassinsTrophy.class));
cards.add(new SetCardInfo("Aya of Alexandria", 48, Rarity.RARE, mage.cards.a.AyaOfAlexandria.class));
cards.add(new SetCardInfo("Basim Ibn Ishaq", 49, Rarity.RARE, mage.cards.b.BasimIbnIshaq.class)); cards.add(new SetCardInfo("Basim Ibn Ishaq", 49, Rarity.RARE, mage.cards.b.BasimIbnIshaq.class));
cards.add(new SetCardInfo("Bayek of Siwa", 50, Rarity.RARE, mage.cards.b.BayekOfSiwa.class)); cards.add(new SetCardInfo("Bayek of Siwa", 50, Rarity.RARE, mage.cards.b.BayekOfSiwa.class));
cards.add(new SetCardInfo("Cathartic Reunion", 94, Rarity.UNCOMMON, mage.cards.c.CatharticReunion.class)); cards.add(new SetCardInfo("Cathartic Reunion", 94, Rarity.UNCOMMON, mage.cards.c.CatharticReunion.class));