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* Obscuring Aether - Fixed a problem that face down creatures had P/T = 0/0.
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2 changed files with 4 additions and 4 deletions
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@ -196,8 +196,8 @@ public class BecomesFaceDownCreatureEffect extends ContinuousEffectImpl implemen
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break;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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// permanent.getPower().setValue(2);
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// permanent.getToughness().setValue(2);
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permanent.getPower().setValue(2);
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permanent.getToughness().setValue(2);
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}
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}
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} else if (duration.equals(Duration.Custom) && foundPermanent == true) {
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