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* Fraying Sanity - Fixed possible null pointer exception.
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1 changed files with 151 additions and 146 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.f;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.constants.Outcome;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.watchers.common.CardsPutIntoGraveyardWatcher;
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/**
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*
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* @author jeffwadsworth
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*/
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public class FrayingSanity extends CardImpl {
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public FrayingSanity(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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this.subtype.add("Aura");
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this.subtype.add("Curse");
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// Enchant player
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TargetPlayer auraTarget = new TargetPlayer();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.
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this.addAbility(new FrayingSanityTriggeredAbility(), new CardsPutIntoGraveyardWatcher());
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}
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public FrayingSanity(final FrayingSanity card) {
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super(card);
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}
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@Override
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public FrayingSanity copy() {
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return new FrayingSanity(this);
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}
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}
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class FrayingSanityTriggeredAbility extends TriggeredAbilityImpl {
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public FrayingSanityTriggeredAbility() {
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super(Zone.BATTLEFIELD, new FrayingSanityEffect());
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}
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public FrayingSanityTriggeredAbility(final FrayingSanityTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public FrayingSanityTriggeredAbility copy() {
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return new FrayingSanityTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.END_TURN_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return true;
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}
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@Override
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public String getRule() {
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return "At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.";
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}
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}
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class FrayingSanityEffect extends OneShotEffect {
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int xAmount = 0;
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public FrayingSanityEffect() {
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super(Outcome.Detriment);
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this.staticText = "";
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}
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public FrayingSanityEffect(final FrayingSanityEffect effect) {
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super(effect);
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}
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@Override
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public FrayingSanityEffect copy() {
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return new FrayingSanityEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player enchantedPlayer = game.getPlayer(game.getPermanent(source.getSourceId()).getAttachedTo());
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if (enchantedPlayer != null) {
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CardsPutIntoGraveyardWatcher watcher = (CardsPutIntoGraveyardWatcher) game.getState().getWatchers().get(CardsPutIntoGraveyardWatcher.class.getSimpleName());
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if (watcher != null) {
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xAmount = watcher.getAmountCardsPutToGraveyard(enchantedPlayer.getId());
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}
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Set<Card> topXCardsFromLibrary = enchantedPlayer.getLibrary().getTopCards(game, xAmount);
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return enchantedPlayer.moveCards(topXCardsFromLibrary, Zone.GRAVEYARD, source, game, false, false, true, null);
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}
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return false;
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.f;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.watchers.common.CardsPutIntoGraveyardWatcher;
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/**
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*
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* @author jeffwadsworth
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*/
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public class FrayingSanity extends CardImpl {
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public FrayingSanity(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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this.subtype.add("Aura");
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this.subtype.add("Curse");
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// Enchant player
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TargetPlayer auraTarget = new TargetPlayer();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.
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this.addAbility(new FrayingSanityTriggeredAbility(), new CardsPutIntoGraveyardWatcher());
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}
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public FrayingSanity(final FrayingSanity card) {
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super(card);
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}
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@Override
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public FrayingSanity copy() {
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return new FrayingSanity(this);
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}
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}
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class FrayingSanityTriggeredAbility extends TriggeredAbilityImpl {
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public FrayingSanityTriggeredAbility() {
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super(Zone.BATTLEFIELD, new FrayingSanityEffect());
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}
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public FrayingSanityTriggeredAbility(final FrayingSanityTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public FrayingSanityTriggeredAbility copy() {
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return new FrayingSanityTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.END_TURN_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return true;
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}
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@Override
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public String getRule() {
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return "At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.";
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}
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}
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class FrayingSanityEffect extends OneShotEffect {
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int xAmount = 0;
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public FrayingSanityEffect() {
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super(Outcome.Detriment);
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this.staticText = "";
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}
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public FrayingSanityEffect(final FrayingSanityEffect effect) {
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super(effect);
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}
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@Override
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public FrayingSanityEffect copy() {
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return new FrayingSanityEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (enchantment == null || enchantment.getAttachedTo() == null) {
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return false;
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}
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Player enchantedPlayer = game.getPlayer(enchantment.getAttachedTo());
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if (enchantedPlayer != null) {
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CardsPutIntoGraveyardWatcher watcher = (CardsPutIntoGraveyardWatcher) game.getState().getWatchers().get(CardsPutIntoGraveyardWatcher.class.getSimpleName());
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if (watcher != null) {
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xAmount = watcher.getAmountCardsPutToGraveyard(enchantedPlayer.getId());
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}
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Set<Card> topXCardsFromLibrary = enchantedPlayer.getLibrary().getTopCards(game, xAmount);
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return enchantedPlayer.moveCards(topXCardsFromLibrary, Zone.GRAVEYARD, source, game, false, false, true, null);
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}
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return false;
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}
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}
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