Trove of Temptation - Basic some changes to Combat and Human

This commit is contained in:
LevelX2 2017-09-14 17:50:00 +02:00
parent 2ca09895e3
commit d9c601dd26
6 changed files with 271 additions and 62 deletions

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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.TreasureToken;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class TroveOfTemptation extends CardImpl {
public TroveOfTemptation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}");
// Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TroveOfTemptationForceAttackEffect(Duration.WhileOnBattlefield)));
// At the beginning of your end step, create a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Add one mana of any color to your mana pool.”
addAbility(new BeginningOfYourEndStepTriggeredAbility(new CreateTokenEffect(new TreasureToken()), false));
}
public TroveOfTemptation(final TroveOfTemptation card) {
super(card);
}
@Override
public TroveOfTemptation copy() {
return new TroveOfTemptation(this);
}
}
class TroveOfTemptationForceAttackEffect extends RequirementEffect {
public TroveOfTemptationForceAttackEffect(Duration duration) {
super(duration, true);
staticText = "Each opponent must attack you or a planeswalker you control with at least one creature each combat if able";
}
public TroveOfTemptationForceAttackEffect(final TroveOfTemptationForceAttackEffect effect) {
super(effect);
}
@Override
public TroveOfTemptationForceAttackEffect copy() {
return new TroveOfTemptationForceAttackEffect(this);
}
@Override
public boolean mustAttack(Game game) {
return false;
}
@Override
public boolean mustBlock(Game game) {
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
return controller != null && controller.hasOpponent(game.getActivePlayerId(), game);
}
@Override
public UUID playerMustBeAttackedIfAble(Ability source, Game game) {
return source.getControllerId();
}
}