From d92981c1635d02a7f9b3dc046360657fb557f48c Mon Sep 17 00:00:00 2001 From: theelk801 Date: Thu, 2 Nov 2023 21:28:59 -0400 Subject: [PATCH] [LCI] add missing filter to Kaslem's Stonetree --- Mage.Sets/src/mage/cards/k/KaslemsStonetree.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/k/KaslemsStonetree.java b/Mage.Sets/src/mage/cards/k/KaslemsStonetree.java index 15adfda163e..7826274a53c 100644 --- a/Mage.Sets/src/mage/cards/k/KaslemsStonetree.java +++ b/Mage.Sets/src/mage/cards/k/KaslemsStonetree.java @@ -8,6 +8,7 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PutCards; import mage.constants.SubType; +import mage.filter.StaticFilters; import java.util.UUID; @@ -22,7 +23,8 @@ public final class KaslemsStonetree extends CardImpl { // When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order. this.addAbility(new EntersBattlefieldTriggeredAbility(new LookLibraryAndPickControllerEffect( - 6, 1, PutCards.BATTLEFIELD_TAPPED, PutCards.BOTTOM_RANDOM + 6, 1, StaticFilters.FILTER_CARD_LAND_A, + PutCards.BATTLEFIELD_TAPPED, PutCards.BOTTOM_RANDOM ))); // Craft with Cave {5}{G}