* Morph - Fixed that copying a morph creature always copied the creature like it was face down.

This commit is contained in:
LevelX2 2014-10-29 15:16:42 +01:00
parent d0c055c5fd
commit d8d25dc00a
2 changed files with 36 additions and 3 deletions

View file

@ -1262,7 +1262,7 @@ public abstract class GameImpl implements Game, Serializable {
//getState().addCard(permanent);
permanent.reset(this);
if (copyFromPermanent.isMorphCard()) {
if (copyFromPermanent.isMorphCard() && copyFromPermanent.isFaceDown()) {
MorphAbility.setPermanentToMorph(permanent);
}
permanent.assignNewId();