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* Morph - Fixed that copying a morph creature always copied the creature like it was face down.
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2 changed files with 36 additions and 3 deletions
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@ -1262,7 +1262,7 @@ public abstract class GameImpl implements Game, Serializable {
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//getState().addCard(permanent);
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permanent.reset(this);
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if (copyFromPermanent.isMorphCard()) {
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if (copyFromPermanent.isMorphCard() && copyFromPermanent.isFaceDown()) {
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MorphAbility.setPermanentToMorph(permanent);
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}
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permanent.assignNewId();
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