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* Search library and/or graveyard and put in hand - fixed that it shuffle library before card move;
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parent
6dfacfbca5
commit
d8bbfefde6
2 changed files with 12 additions and 2 deletions
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@ -55,6 +55,7 @@ public class SearchLibraryGraveyardPutInHandEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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Card cardFound = null;
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boolean needShuffle = false;
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if (controller != null && sourceObject != null) {
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if (forceToSearchBoth || controller.chooseUse(outcome, "Search your library for a card named " + filter.getMessage() + '?', source, game)) {
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TargetCardInLibrary target = new TargetCardInLibrary(0, 1, filter);
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@ -64,7 +65,7 @@ public class SearchLibraryGraveyardPutInHandEffect extends OneShotEffect {
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cardFound = game.getCard(target.getFirstTarget());
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}
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}
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controller.shuffleLibrary(source, game);
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needShuffle = true;
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}
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if (cardFound == null && controller.chooseUse(outcome, "Search your graveyard for a card named " + filter.getMessage() + '?', source, game)) {
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@ -82,6 +83,10 @@ public class SearchLibraryGraveyardPutInHandEffect extends OneShotEffect {
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controller.moveCards(cardFound, Zone.HAND, source, game);
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}
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if (needShuffle) {
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controller.shuffleLibrary(source, game);
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}
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return true;
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}
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@ -53,6 +53,7 @@ public class SearchLibraryGraveyardPutOntoBattlefieldEffect extends OneShotEffec
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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Card cardFound = null;
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boolean needShuffle = false;
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if (controller != null && sourceObject != null) {
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if (forceToSearchBoth || controller.chooseUse(outcome, "Search your library for a " + filter.getMessage() + '?', source, game)) {
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TargetCardInLibrary target = new TargetCardInLibrary(0, 1, filter);
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@ -62,7 +63,7 @@ public class SearchLibraryGraveyardPutOntoBattlefieldEffect extends OneShotEffec
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cardFound = game.getCard(target.getFirstTarget());
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}
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}
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controller.shuffleLibrary(source, game);
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needShuffle = true;
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}
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if (cardFound == null && controller.chooseUse(outcome, "Search your graveyard for a " + filter.getMessage() + '?', source, game)) {
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@ -79,6 +80,10 @@ public class SearchLibraryGraveyardPutOntoBattlefieldEffect extends OneShotEffec
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controller.moveCards(cardFound, Zone.BATTLEFIELD, source, game);
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}
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if (needShuffle) {
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controller.shuffleLibrary(source, game);
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}
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return true;
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}
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