[TLA] Implement Foggy Swamp Hunters

This commit is contained in:
theelk801 2025-11-12 09:21:11 -05:00
parent 473df7ac12
commit d83e1f1e4e
2 changed files with 54 additions and 0 deletions

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@ -0,0 +1,53 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class FoggySwampHunters extends CardImpl {
public FoggySwampHunters(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.RANGER);
this.subtype.add(SubType.ALLY);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// As long as you've drawn two or more cards this turn, this creature has lifelink and menace.
Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(LifelinkAbility.getInstance()), DrewTwoOrMoreCardsCondition.instance,
"as long as you've drawn two or more cards this turn, {this} has lifelink"
));
ability.addEffect(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(new MenaceAbility(false)),
DrewTwoOrMoreCardsCondition.instance, "and menace"
));
this.addAbility(ability.addHint(CardsDrawnThisTurnDynamicValue.getHint()));
}
private FoggySwampHunters(final FoggySwampHunters card) {
super(card);
}
@Override
public FoggySwampHunters copy() {
return new FoggySwampHunters(this);
}
}

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@ -151,6 +151,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
cards.add(new SetCardInfo("Flexible Waterbender", 50, Rarity.COMMON, mage.cards.f.FlexibleWaterbender.class));
cards.add(new SetCardInfo("Flopsie, Bumi's Buddy", 179, Rarity.UNCOMMON, mage.cards.f.FlopsieBumisBuddy.class));
cards.add(new SetCardInfo("Foggy Bottom Swamp", 269, Rarity.COMMON, mage.cards.f.FoggyBottomSwamp.class));
cards.add(new SetCardInfo("Foggy Swamp Hunters", 101, Rarity.COMMON, mage.cards.f.FoggySwampHunters.class));
cards.add(new SetCardInfo("Foggy Swamp Vinebender", 180, Rarity.COMMON, mage.cards.f.FoggySwampVinebender.class));
cards.add(new SetCardInfo("Forecasting Fortune Teller", 51, Rarity.COMMON, mage.cards.f.ForecastingFortuneTeller.class));
cards.add(new SetCardInfo("Forest", 286, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));