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Remove most "has been deprecated" errors
This commit is contained in:
parent
cc638261d8
commit
d82b57d6bb
25 changed files with 292 additions and 289 deletions
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@ -105,7 +105,7 @@ class DarkImpostorContinuousEffect extends ContinuousEffectImpl {
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if (card != null) {
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if (card != null) {
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for (Ability ability: card.getAbilities()) {
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for (Ability ability: card.getAbilities()) {
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if (ability instanceof ActivatedAbility) {
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if (ability instanceof ActivatedAbility) {
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perm.addAbility(ability, game);
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perm.addAbility(ability, source.getSourceId(), game);
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}
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}
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}
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}
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}
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}
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@ -110,7 +110,7 @@ class RidersOfGavonyEffect extends OneShotEffect {
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if (typeChoice.getChoice() != null) {
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if (typeChoice.getChoice() != null) {
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game.informPlayers(permanent.getName() + ": " + player.getLogName() + " has chosen " + typeChoice.getChoice());
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game.informPlayers(permanent.getName() + ": " + player.getLogName() + " has chosen " + typeChoice.getChoice());
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game.getState().setValue(permanent.getId() + "_type", typeChoice.getChoice());
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game.getState().setValue(permanent.getId() + "_type", typeChoice.getChoice());
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permanent.addInfo("chosen type", "<i>Chosen type: " + typeChoice.getChoice().toString() + "</i>", game);
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permanent.addInfo("chosen type", "<i>Chosen type: " + typeChoice.getChoice() + "</i>", game);
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}
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}
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}
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}
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return false;
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return false;
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@ -162,7 +162,7 @@ class RidersOfGavonyGainAbilityControlledEffect extends ContinuousEffectImpl {
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}
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}
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if (protectionFilter != null) {
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if (protectionFilter != null) {
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for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
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for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
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perm.addAbility(new ProtectionAbility(protectionFilter), game);
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perm.addAbility(new ProtectionAbility(protectionFilter), source.getSourceId(), game);
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}
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}
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return true;
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return true;
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}
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}
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@ -110,7 +110,7 @@ public class SkullmaneBaku extends CardImpl {
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}
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}
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Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
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Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
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if (creature != null && numberToUnboost != 0) {
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if (creature != null && numberToUnboost != 0) {
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creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(numberToUnboost, numberToUnboost, Duration.EndOfTurn)), game);
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creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(numberToUnboost, numberToUnboost, Duration.EndOfTurn)), source.getSourceId(), game, false);
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}
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}
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return true;
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return true;
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}
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}
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@ -140,7 +140,7 @@ class CurseOfChaosEffect extends OneShotEffect {
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Player attacker = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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Player attacker = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (attacker != null) {
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if (attacker != null) {
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if (attacker.getHand().size() > 0 && attacker.chooseUse(outcome, "Discard a card and draw a card?", game)){
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if (attacker.getHand().size() > 0 && attacker.chooseUse(outcome, "Discard a card and draw a card?", game)){
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attacker.discard(1, source, game);
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attacker.discard(1, false, source, game);
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attacker.drawCards(1, game);
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attacker.drawCards(1, game);
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}
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}
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return true;
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return true;
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@ -126,7 +126,7 @@ class BloodBaronOfVizkopaEffect extends ContinuousEffectImpl {
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break;
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break;
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case AbilityAddingRemovingEffects_6:
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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if (sublayer == SubLayer.NA) {
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creature.addAbility(FlyingAbility.getInstance(), game);
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creature.addAbility(FlyingAbility.getInstance(), source.getSourceId(), game);
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}
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}
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break;
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break;
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default:
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default:
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@ -98,7 +98,7 @@ class NeedleSpecterEffect extends OneShotEffect {
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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if (targetPlayer != null) {
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if (targetPlayer != null) {
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int damage = (Integer)getValue("damage");
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int damage = (Integer)getValue("damage");
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targetPlayer.discard(damage, source, game);
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targetPlayer.discard(damage, false, source, game);
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game.informPlayers(targetPlayer.getLogName() + "discards " + damage + " card(s)");
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game.informPlayers(targetPlayer.getLogName() + "discards " + damage + " card(s)");
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return true;
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return true;
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}
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}
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@ -34,6 +34,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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@ -116,7 +117,7 @@ class RiseOfTheHobgoblinsEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Player you = game.getPlayer(source.getControllerId());
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ManaCosts cost = new ManaCostsImpl("{X}");
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ManaCosts<ManaCost> cost = new ManaCostsImpl<>("{X}");
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if (you != null && you.chooseUse(Outcome.Neutral, "Do you want to to pay {X}?", game)) {
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if (you != null && you.chooseUse(Outcome.Neutral, "Do you want to to pay {X}?", game)) {
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int costX = you.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
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int costX = you.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
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cost.add(new GenericManaCost(costX));
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cost.add(new GenericManaCost(costX));
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@ -93,7 +93,7 @@ class RecallEffect extends OneShotEffect {
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// Discard X cards
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// Discard X cards
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int amount = source.getManaCostsToPay().getX();
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int amount = source.getManaCostsToPay().getX();
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int discarded = Math.min(amount, player.getHand().size());
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int discarded = Math.min(amount, player.getHand().size());
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player.discard(amount, source, game);
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player.discard(amount, false, source, game);
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// then return a card from your graveyard to your hand for each card discarded this way
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// then return a card from your graveyard to your hand for each card discarded this way
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TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(discarded, new FilterCard());
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TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(discarded, new FilterCard());
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@ -94,7 +94,7 @@ class FrightfulDelusionEffect extends OneShotEffect {
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if (player != null) {
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if (player != null) {
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cost.clearPaid();
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cost.clearPaid();
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game.getPlayer(spell.getControllerId()).discard(
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game.getPlayer(spell.getControllerId()).discard(
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1, source, game);
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1, false, source, game);
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if (!cost.pay(source, game, spell.getControllerId(),
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if (!cost.pay(source, game, spell.getControllerId(),
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spell.getControllerId(), false)) {
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spell.getControllerId(), false)) {
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return game.getStack().counter(source.getFirstTarget(),
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return game.getStack().counter(source.getFirstTarget(),
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@ -105,7 +105,7 @@ class TormentedThoughtsDiscardEffect extends OneShotEffect {
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}
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}
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}
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}
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if (power > 0) {
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if (power > 0) {
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targetPlayer.discard(power, source, game);
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targetPlayer.discard(power, false, source, game);
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}
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}
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return true;
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return true;
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}
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}
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@ -103,7 +103,7 @@ class ChainsOfMephistophelesReplacementEffect extends ReplacementEffectImpl {
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return true;
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return true;
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} else {
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} else {
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// discards a card instead. If the player discards a card this way, he or she draws a card.
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// discards a card instead. If the player discards a card this way, he or she draws a card.
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player.discard(1, source, game);
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player.discard(1, false, source, game);
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return false; // because player draws a card, the draw event is kept
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return false; // because player draws a card, the draw event is kept
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}
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}
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}
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}
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@ -29,13 +29,6 @@
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package mage.sets.magic2011;
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package mage.sets.magic2011;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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@ -43,6 +36,13 @@ import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.ForestwalkAbility;
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import mage.abilities.keyword.ForestwalkAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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@ -57,16 +57,16 @@ public class DryadsFavor extends CardImpl {
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public DryadsFavor(UUID ownerId) {
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public DryadsFavor(UUID ownerId) {
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super(ownerId, 169, "Dryad's Favor", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{G}");
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super(ownerId, 169, "Dryad's Favor", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{G}");
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this.expansionSetCode = "M11";
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this.expansionSetCode = "M11";
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this.color.setGreen(true);
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(ability);
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// Enchanted creature has forestwalk.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DryadsFavorEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DryadsFavorEffect()));
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}
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}
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public DryadsFavor(final DryadsFavor card) {
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public DryadsFavor(final DryadsFavor card) {
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@ -104,7 +104,7 @@ class DryadsFavorEffect extends ContinuousEffectImpl {
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switch (layer) {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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if (sublayer == SubLayer.NA) {
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creature.addAbility(new ForestwalkAbility(), game);
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creature.addAbility(new ForestwalkAbility(), source.getSourceId(), game);
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}
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}
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break;
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break;
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}
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}
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@ -25,17 +25,9 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.sets.magic2011;
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package mage.sets.magic2011;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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@ -43,6 +35,13 @@ import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.MountainwalkAbility;
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import mage.abilities.keyword.MountainwalkAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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@ -57,16 +56,16 @@ public class VolcanicStrength extends CardImpl {
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public VolcanicStrength(UUID ownerId) {
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public VolcanicStrength(UUID ownerId) {
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super(ownerId, 158, "Volcanic Strength", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}");
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super(ownerId, 158, "Volcanic Strength", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}");
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this.expansionSetCode = "M11";
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this.expansionSetCode = "M11";
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this.color.setRed(true);
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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// Enchanted creature gets +2/+2 and has mountainwalk.
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this.addAbility(ability);
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new VolcanicStrengthEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new VolcanicStrengthEffect()));
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}
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}
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public VolcanicStrength(final VolcanicStrength card) {
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public VolcanicStrength(final VolcanicStrength card) {
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@ -127,7 +126,7 @@ class VolcanicStrengthEffect extends ContinuousEffectImpl {
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@Override
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@Override
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public boolean hasLayer(Layer layer) {
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6 || layer == layer.PTChangingEffects_7;
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return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.PTChangingEffects_7;
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}
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}
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}
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}
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@ -31,7 +31,7 @@ import java.util.UUID;
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/**
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/**
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*
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*
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* @author North
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* @author anonymous
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*/
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*/
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public class VolcanicStrength extends mage.sets.magic2011.VolcanicStrength {
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public class VolcanicStrength extends mage.sets.magic2011.VolcanicStrength {
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@ -87,7 +87,7 @@ class LaquatussCreativityEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getFirstTarget());
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Player player = game.getPlayer(source.getFirstTarget());
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int handCount = player.getHand().count(new FilterCard(), game);
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int handCount = player.getHand().count(new FilterCard(), game);
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player.drawCards(handCount, game);
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player.drawCards(handCount, game);
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player.discard(handCount, source, game);
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player.discard(handCount, false, source, game);
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return false;
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return false;
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}
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}
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}
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}
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@ -137,7 +137,7 @@ class TestamentOfFaithBecomesCreatureSourceEffect extends ContinuousEffectImpl i
|
||||||
if (sublayer == SubLayer.NA) {
|
if (sublayer == SubLayer.NA) {
|
||||||
if (token.getAbilities().size() > 0) {
|
if (token.getAbilities().size() > 0) {
|
||||||
for (Ability ability: token.getAbilities()) {
|
for (Ability ability: token.getAbilities()) {
|
||||||
permanent.addAbility(ability, game);
|
permanent.addAbility(ability, source.getSourceId(), game, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -135,7 +135,7 @@ class LastStandEffect extends OneShotEffect {
|
||||||
int islands = game.getBattlefield().count(filterIsland, source.getSourceId(), source.getControllerId(), game);
|
int islands = game.getBattlefield().count(filterIsland, source.getSourceId(), source.getControllerId(), game);
|
||||||
if (islands > 0) {
|
if (islands > 0) {
|
||||||
controller.drawCards(islands, game);
|
controller.drawCards(islands, game);
|
||||||
controller.discard(islands, source, game);
|
controller.discard(islands, false, source, game);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -94,7 +94,7 @@ class CompulsiveResearchDiscardEffect extends OneShotEffect {
|
||||||
if (card != null) {
|
if (card != null) {
|
||||||
targetPlayer.discard(card, source, game);
|
targetPlayer.discard(card, source, game);
|
||||||
if (!card.getCardType().contains(CardType.LAND) && !targetPlayer.getHand().isEmpty()) {
|
if (!card.getCardType().contains(CardType.LAND) && !targetPlayer.getHand().isEmpty()) {
|
||||||
targetPlayer.discard(1, source, game);
|
targetPlayer.discard(1, false, source, game);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -92,7 +92,7 @@ class AssassinsStrikeEffect extends OneShotEffect {
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
Player player = game.getPlayer(permanent.getControllerId());
|
Player player = game.getPlayer(permanent.getControllerId());
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
player.discard(1, source, game);
|
player.discard(1, false, source, game);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -91,7 +91,7 @@ class InduceDespairEffect extends OneShotEffect {
|
||||||
if (cost != null) {
|
if (cost != null) {
|
||||||
int CMC = -1 * cost.convertedManaCosts;
|
int CMC = -1 * cost.convertedManaCosts;
|
||||||
if (creature != null) {
|
if (creature != null) {
|
||||||
creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Duration.EndOfTurn)), game);
|
creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Duration.EndOfTurn)), source.getSourceId(), game, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
|
||||||
|
|
@ -104,7 +104,7 @@ class ThoughtGorgerEffectEnters extends OneShotEffect {
|
||||||
if (player != null && player.getHand().size() > 0 && thoughtGorger != null ) {
|
if (player != null && player.getHand().size() > 0 && thoughtGorger != null ) {
|
||||||
int cardsInHand = player.getHand().size();
|
int cardsInHand = player.getHand().size();
|
||||||
thoughtGorger.addCounters(CounterType.P1P1.createInstance(cardsInHand), game);
|
thoughtGorger.addCounters(CounterType.P1P1.createInstance(cardsInHand), game);
|
||||||
player.discard(cardsInHand, source, game);
|
player.discard(cardsInHand, false, source, game);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
||||||
|
|
@ -93,7 +93,7 @@ class GloomlanceEffect extends OneShotEffect {
|
||||||
Permanent destroyedCreature = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
|
Permanent destroyedCreature = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
|
||||||
if (destroyedCreature.getColor().isGreen()
|
if (destroyedCreature.getColor().isGreen()
|
||||||
|| destroyedCreature.getColor().isWhite()) {
|
|| destroyedCreature.getColor().isWhite()) {
|
||||||
targetController.discard(1, source, game);
|
targetController.discard(1, false, source, game);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -167,7 +167,7 @@ class MemoryJarDelayedEffect extends OneShotEffect {
|
||||||
Player player = game.getPlayer(playerId);
|
Player player = game.getPlayer(playerId);
|
||||||
if (player != null)
|
if (player != null)
|
||||||
{
|
{
|
||||||
player.discard(player.getHand().size(), source, game);
|
player.discard(player.getHand().size(), false, source, game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//Return to hand
|
//Return to hand
|
||||||
|
|
|
||||||
|
|
@ -53,17 +53,15 @@ public class DacksDuplicate extends CardImpl {
|
||||||
this.expansionSetCode = "VMA";
|
this.expansionSetCode = "VMA";
|
||||||
this.subtype.add("Shapeshifter");
|
this.subtype.add("Shapeshifter");
|
||||||
|
|
||||||
this.color.setRed(true);
|
|
||||||
this.color.setBlue(true);
|
|
||||||
this.power = new MageInt(0);
|
this.power = new MageInt(0);
|
||||||
this.toughness = new MageInt(0);
|
this.toughness = new MageInt(0);
|
||||||
|
|
||||||
// You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone.
|
// You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone.
|
||||||
this.addAbility(new SimpleStaticAbility(
|
this.addAbility(new SimpleStaticAbility(
|
||||||
Zone.BATTLEFIELD,
|
Zone.BATTLEFIELD,
|
||||||
new EntersBattlefieldEffect(new CopyPermanentEffect(new DacksDuplicateApplyToPermanent()),
|
new EntersBattlefieldEffect(new CopyPermanentEffect(new DacksDuplicateApplyToPermanent()),
|
||||||
"You may have {this} enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone",
|
"You may have {this} enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone",
|
||||||
true)));
|
true)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public DacksDuplicate(final DacksDuplicate card) {
|
public DacksDuplicate(final DacksDuplicate card) {
|
||||||
|
|
@ -77,8 +75,13 @@ public class DacksDuplicate extends CardImpl {
|
||||||
}
|
}
|
||||||
|
|
||||||
class DacksDuplicateApplyToPermanent extends ApplyToPermanent {
|
class DacksDuplicateApplyToPermanent extends ApplyToPermanent {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Boolean apply(Game game, Permanent permanent) {
|
public Boolean apply(Game game, Permanent permanent) {
|
||||||
|
/**
|
||||||
|
* 29/05/2014 The ability of Dack’s Duplicate doesn’t target the
|
||||||
|
* creature.
|
||||||
|
*/
|
||||||
permanent.addAbility(new DethroneAbility(), game);
|
permanent.addAbility(new DethroneAbility(), game);
|
||||||
permanent.addAbility(HasteAbility.getInstance(), game);
|
permanent.addAbility(HasteAbility.getInstance(), game);
|
||||||
return true;
|
return true;
|
||||||
|
|
|
||||||
|
|
@ -90,7 +90,7 @@ class AnvilOfBogardanEffect extends OneShotEffect {
|
||||||
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
|
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
|
||||||
if (targetPlayer != null) {
|
if (targetPlayer != null) {
|
||||||
targetPlayer.drawCards(1, game);
|
targetPlayer.drawCards(1, game);
|
||||||
targetPlayer.discard(1, source, game);
|
targetPlayer.discard(1, false, source, game);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue