diff --git a/Mage.Client/src/main/java/mage/client/deck/generator/DeckGenerator.java b/Mage.Client/src/main/java/mage/client/deck/generator/DeckGenerator.java index 88c94f17118..ab7e7b07743 100644 --- a/Mage.Client/src/main/java/mage/client/deck/generator/DeckGenerator.java +++ b/Mage.Client/src/main/java/mage/client/deck/generator/DeckGenerator.java @@ -1,4 +1,3 @@ - package mage.client.deck.generator; import java.util.ArrayList; @@ -7,6 +6,7 @@ import java.util.List; import java.util.Locale; import java.util.Map; import java.util.Set; + import mage.cards.Card; import mage.cards.decks.Deck; import mage.cards.repository.CardCriteria; @@ -123,9 +123,9 @@ public final class DeckGenerator { * non-creatures, lands (including non-basic). Fixes the deck, adjusting for * size and color of the cards retrieved. * - * @param deckSize how big the deck is to generate. + * @param deckSize how big the deck is to generate. * @param allowedColors which colors are allowed in the deck. - * @param setsToUse which sets to use to retrieve cards for this deck. + * @param setsToUse which sets to use to retrieve cards for this deck. * @return the final deck to use. */ private static Deck generateDeck(int deckSize, List allowedColors, List setsToUse) { @@ -180,9 +180,9 @@ public final class DeckGenerator { * non-creatures are retrieved separately to ensure the deck contains a * reasonable mix of both. * - * @param criteria the criteria to search for in the database. + * @param criteria the criteria to search for in the database. * @param spellCount the number of spells that match the criteria needed in - * the deck. + * the deck. */ private static void generateSpells(CardCriteria criteria, int spellCount) { List cardPool = CardRepository.instance.findCards(criteria); @@ -233,7 +233,7 @@ public final class DeckGenerator { * in this deck. Usually the lands will be well balanced relative to the * color of cards. * - * @param criteria the criteria of the lands to search for in the database. + * @param criteria the criteria of the lands to search for in the database. * @param landsCount the amount of lands required for this deck. * @param basicLands information about the basic lands from the sets used. */ @@ -310,10 +310,10 @@ public final class DeckGenerator { * filled. * * @param landsNeeded how many remaining lands are needed. - * @param percentage the percentage needed for each color in the final deck. - * @param count how many of each color can be produced by non-basic lands. - * @param basicLands list of information about basic lands from the - * database. + * @param percentage the percentage needed for each color in the final deck. + * @param count how many of each color can be produced by non-basic lands. + * @param basicLands list of information about basic lands from the + * database. */ private static void addBasicLands(int landsNeeded, Map percentage, Map count, Map> basicLands) { @@ -360,15 +360,14 @@ public final class DeckGenerator { /** * Return a random basic land of the chosen color. * - * @param color the color the basic land should produce. + * @param color the color the basic land should produce. * @param basicLands list of information about basic lands from the - * database. + * database. * @return a single basic land that produces the color needed. */ private static Card getBasicLand(ColoredManaSymbol color, Map> basicLands) { String landName = DeckGeneratorPool.getBasicLandName(color.toString()); List basicLandsInfo = basicLands.get(landName); - return basicLandsInfo.get(RandomUtil.nextInt(basicLandsInfo.size() - 1)).getMockCard().copy(); + return basicLandsInfo.get(RandomUtil.nextInt(basicLandsInfo.size())).getMockCard().copy(); } - }