Neightveil Specter - Some code cleanup.

This commit is contained in:
LevelX2 2013-10-18 08:45:54 +02:00
parent 2125fe0789
commit d70c02c22c
3 changed files with 27 additions and 23 deletions

View file

@ -29,14 +29,14 @@
package mage.sets.dissension;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.common.TapSourceUnlessPaysEffect;
import mage.abilities.mana.BlueManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
*

View file

@ -28,12 +28,6 @@
package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility;
@ -43,9 +37,16 @@ import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
/**
* FAQ
@ -111,12 +112,7 @@ class NightveilSpecterExileEffect extends OneShotEffect<NightveilSpecterExileEff
Card card = player.getLibrary().removeFromTop(game);
Card sourceCard = game.getCard(source.getSourceId());
if (card != null && sourceCard != null) {
UUID exileId = (UUID) game.getState().getValue(new StringBuilder("exileZone").append(source.getSourceId()).append(sourceCard.getZoneChangeCounter()).toString());
if (exileId == null) {
exileId = UUID.randomUUID();
game.getState().setValue(new StringBuilder("exileZone").append(source.getSourceId()).append(sourceCard.getZoneChangeCounter()).toString(), exileId);
}
return card.moveToExile(exileId, sourceCard.getName(), source.getSourceId(), game);
return card.moveToExile(CardUtil.getCardExileZoneId(game, source), sourceCard.getName(), source.getSourceId(), game);
}
}
return false;
@ -153,14 +149,21 @@ class NightveilSpecterEffect extends AsThoughEffectImpl<NightveilSpecterEffect>
@Override
public boolean applies(UUID sourceId, Ability source, Game game) {
Card card = game.getCard(sourceId);
if (card != null && game.getState().getZone(card.getId()) == Zone.EXILED) {
Card sourceCard = game.getCard(source.getSourceId());
UUID exileId = (UUID) game.getState().getValue(new StringBuilder("exileZone").append(source.getSourceId()).append(sourceCard.getZoneChangeCounter()).toString());
ExileZone zone = game.getExile().getExileZone(exileId);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && card != null && game.getState().getZone(card.getId()) == Zone.EXILED) {
ExileZone zone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
if (zone != null && zone.contains(card.getId())) {
if (card.getCardType().contains(CardType.INSTANT) || game.canPlaySorcery(source.getControllerId())) {
card.setControllerId(source.getControllerId());
return true;
if (card.getCardType().contains(CardType.LAND)) {
// If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
if (game.getActivePlayerId().equals(source.getControllerId()) && controller.canPlayLand()) {
card.setControllerId(source.getControllerId());
return true;
}
} else {
if (card.getSpellAbility().spellCanBeActivatedRegularlyNow(source.getControllerId(), game)) {
card.setControllerId(source.getControllerId());
return true;
}
}
}
}

View file

@ -28,10 +28,10 @@
package mage.abilities.effects.common;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
@ -62,8 +62,9 @@ public class TapSourceUnlessPaysEffect extends OneShotEffect<TapSourceUnlessPays
if (cost.canPay(source.getSourceId(), source.getControllerId(), game)
&& player.chooseUse(Outcome.Benefit, cost.getText() + " or " + permanent.getName() + " comes into play tapped?", game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getId(), source.getControllerId(), false))
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
return true;
}
}
permanent.tap(game);
return true;