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Implemented Tomebound Lich
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Mage.Sets/src/mage/cards/t/TomeboundLich.java
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Mage.Sets/src/mage/cards/t/TomeboundLich.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.DrawDiscardControllerEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TomeboundLich extends CardImpl {
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public TomeboundLich(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{B}");
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this.subtype.add(SubType.ZOMBIE);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Deathtouch
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this.addAbility(DeathtouchAbility.getInstance());
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// Lifelink
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this.addAbility(LifelinkAbility.getInstance());
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// Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
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this.addAbility(new TomeboundLichTriggeredAbility());
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}
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private TomeboundLich(final TomeboundLich card) {
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super(card);
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}
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@Override
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public TomeboundLich copy() {
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return new TomeboundLich(this);
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}
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}
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class TomeboundLichTriggeredAbility extends TriggeredAbilityImpl {
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TomeboundLichTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(1, 1), false);
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}
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private TomeboundLichTriggeredAbility(final TomeboundLichTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public TomeboundLichTriggeredAbility copy() {
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return new TomeboundLichTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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|| event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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&& event.getSourceId().equals(this.getSourceId())
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&& ((DamagedPlayerEvent) event).isCombatDamage()) {
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return true;
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}
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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&& event.getTargetId().equals(this.getSourceId());
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}
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@Override
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public String getRule() {
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return "Whenever {this} enters the battlefield or deals combat damage " +
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"to a player, draw a card, then discard a card";
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}
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}
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@ -168,6 +168,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Thornwood Falls", 258, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class));
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cards.add(new SetCardInfo("Thought Distortion", 117, Rarity.UNCOMMON, mage.cards.t.ThoughtDistortion.class));
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cards.add(new SetCardInfo("Thrashing Brontodon", 197, Rarity.UNCOMMON, mage.cards.t.ThrashingBrontodon.class));
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cards.add(new SetCardInfo("Tomebound Lich", 219, Rarity.UNCOMMON, mage.cards.t.TomeboundLich.class));
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cards.add(new SetCardInfo("Tranquil Cove", 259, Rarity.COMMON, mage.cards.t.TranquilCove.class));
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cards.add(new SetCardInfo("Uncaged Fury", 163, Rarity.UNCOMMON, mage.cards.u.UncagedFury.class));
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cards.add(new SetCardInfo("Unchained Berserker", 164, Rarity.UNCOMMON, mage.cards.u.UnchainedBerserker.class));
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