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[TLA] Implement Teo, Spirited Glider
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Mage.Sets/src/mage/cards/t/TeoSpiritedGlider.java
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Mage.Sets/src/mage/cards/t/TeoSpiritedGlider.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
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import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TeoSpiritedGlider extends CardImpl {
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public TeoSpiritedGlider(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.PILOT);
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this.subtype.add(SubType.ALLY);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
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Ability ability = new AttacksWithCreaturesTriggeredAbility(
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new DrawCardSourceControllerEffect(1),
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1, StaticFilters.FILTER_CREATURE_FLYING
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).setTriggerPhrase("Whenever one or more creatures you control with flying attack, ");
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ability.addEffect(new TeoSpiritedGliderEffect());
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this.addAbility(ability);
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}
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private TeoSpiritedGlider(final TeoSpiritedGlider card) {
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super(card);
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}
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@Override
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public TeoSpiritedGlider copy() {
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return new TeoSpiritedGlider(this);
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}
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}
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class TeoSpiritedGliderEffect extends OneShotEffect {
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TeoSpiritedGliderEffect() {
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super(Outcome.Benefit);
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staticText = ", then discard a card. When you discard a nonland card this way, " +
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"put a +1/+1 counter on target creature you control";
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}
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private TeoSpiritedGliderEffect(final TeoSpiritedGliderEffect effect) {
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super(effect);
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}
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@Override
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public TeoSpiritedGliderEffect copy() {
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return new TeoSpiritedGliderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Card card = player.discardOne(false, false, source, game);
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if (card == null) {
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return false;
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}
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if (card.isLand(game)) {
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return true;
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}
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ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(
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new AddCountersTargetEffect(CounterType.P1P1.createInstance()), false
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);
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ability.addTarget(new TargetControlledCreaturePermanent());
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game.fireReflexiveTriggeredAbility(ability, source);
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return true;
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}
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}
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@ -290,6 +290,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
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cards.add(new SetCardInfo("Swamp", 289, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 289, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 294, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 294, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swampsnare Trap", 120, Rarity.COMMON, mage.cards.s.SwampsnareTrap.class));
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cards.add(new SetCardInfo("Swampsnare Trap", 120, Rarity.COMMON, mage.cards.s.SwampsnareTrap.class));
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cards.add(new SetCardInfo("Teo, Spirited Glider", 74, Rarity.UNCOMMON, mage.cards.t.TeoSpiritedGlider.class));
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cards.add(new SetCardInfo("The Boulder, Ready to Rumble", 168, Rarity.UNCOMMON, mage.cards.t.TheBoulderReadyToRumble.class));
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cards.add(new SetCardInfo("The Boulder, Ready to Rumble", 168, Rarity.UNCOMMON, mage.cards.t.TheBoulderReadyToRumble.class));
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cards.add(new SetCardInfo("The Cave of Two Lovers", 126, Rarity.UNCOMMON, mage.cards.t.TheCaveOfTwoLovers.class));
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cards.add(new SetCardInfo("The Cave of Two Lovers", 126, Rarity.UNCOMMON, mage.cards.t.TheCaveOfTwoLovers.class));
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cards.add(new SetCardInfo("The Lion-Turtle", 232, Rarity.RARE, mage.cards.t.TheLionTurtle.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Lion-Turtle", 232, Rarity.RARE, mage.cards.t.TheLionTurtle.class, NON_FULL_USE_VARIOUS));
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