mirror of
https://github.com/magefree/mage.git
synced 2025-12-22 03:22:00 -08:00
[NEO] Implemented Coiling Stalker
This commit is contained in:
parent
c17d01bce4
commit
d6323e8c66
2 changed files with 73 additions and 0 deletions
72
Mage.Sets/src/mage/cards/c/CoilingStalker.java
Normal file
72
Mage.Sets/src/mage/cards/c/CoilingStalker.java
Normal file
|
|
@ -0,0 +1,72 @@
|
||||||
|
package mage.cards.c;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
import mage.MageInt;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||||
|
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
|
||||||
|
import mage.constants.SubType;
|
||||||
|
import mage.abilities.keyword.NinjutsuAbility;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.cards.CardSetInfo;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.counters.CounterType;
|
||||||
|
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||||
|
import mage.filter.predicate.Predicate;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.target.common.TargetControlledCreaturePermanent;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author weirddan455
|
||||||
|
*/
|
||||||
|
public final class CoilingStalker extends CardImpl {
|
||||||
|
|
||||||
|
private static final FilterControlledCreaturePermanent filter
|
||||||
|
= new FilterControlledCreaturePermanent("creature you control that doesn't have a +1/+1 counter on it");
|
||||||
|
|
||||||
|
static {
|
||||||
|
filter.add(CoilingStalkerPredicate.instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
public CoilingStalker(UUID ownerId, CardSetInfo setInfo) {
|
||||||
|
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
|
||||||
|
|
||||||
|
this.subtype.add(SubType.SNAKE);
|
||||||
|
this.subtype.add(SubType.NINJA);
|
||||||
|
this.power = new MageInt(2);
|
||||||
|
this.toughness = new MageInt(1);
|
||||||
|
|
||||||
|
// Ninjutsu {1}{G}
|
||||||
|
this.addAbility(new NinjutsuAbility("{1}{G}"));
|
||||||
|
|
||||||
|
// Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
|
||||||
|
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance()), false);
|
||||||
|
ability.addTarget(new TargetControlledCreaturePermanent(filter));
|
||||||
|
this.addAbility(ability);
|
||||||
|
}
|
||||||
|
|
||||||
|
private CoilingStalker(final CoilingStalker card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CoilingStalker copy() {
|
||||||
|
return new CoilingStalker(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
enum CoilingStalkerPredicate implements Predicate<Permanent> {
|
||||||
|
instance;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Permanent input, Game game) {
|
||||||
|
return input.getCounters(game).getCount(CounterType.P1P1) == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "doesn't have a +1/+1 counter on it";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -45,6 +45,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Brilliant Restoration", 7, Rarity.RARE, mage.cards.b.BrilliantRestoration.class));
|
cards.add(new SetCardInfo("Brilliant Restoration", 7, Rarity.RARE, mage.cards.b.BrilliantRestoration.class));
|
||||||
cards.add(new SetCardInfo("Bronzeplate Boar", 135, Rarity.UNCOMMON, mage.cards.b.BronzeplateBoar.class));
|
cards.add(new SetCardInfo("Bronzeplate Boar", 135, Rarity.UNCOMMON, mage.cards.b.BronzeplateBoar.class));
|
||||||
cards.add(new SetCardInfo("Circuit Mender", 242, Rarity.UNCOMMON, mage.cards.c.CircuitMender.class));
|
cards.add(new SetCardInfo("Circuit Mender", 242, Rarity.UNCOMMON, mage.cards.c.CircuitMender.class));
|
||||||
|
cards.add(new SetCardInfo("Coiling Stalker", 179, Rarity.COMMON, mage.cards.c.CoilingStalker.class));
|
||||||
cards.add(new SetCardInfo("Covert Technician", 49, Rarity.UNCOMMON, mage.cards.c.CovertTechnician.class));
|
cards.add(new SetCardInfo("Covert Technician", 49, Rarity.UNCOMMON, mage.cards.c.CovertTechnician.class));
|
||||||
cards.add(new SetCardInfo("Dokuchi Shadow-Walker", 94, Rarity.COMMON, mage.cards.d.DokuchiShadowWalker.class));
|
cards.add(new SetCardInfo("Dokuchi Shadow-Walker", 94, Rarity.COMMON, mage.cards.d.DokuchiShadowWalker.class));
|
||||||
cards.add(new SetCardInfo("Eiganjo Uprising", 217, Rarity.RARE, mage.cards.e.EiganjoUprising.class));
|
cards.add(new SetCardInfo("Eiganjo Uprising", 217, Rarity.RARE, mage.cards.e.EiganjoUprising.class));
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue