mirror of
https://github.com/magefree/mage.git
synced 2025-12-27 05:52:06 -08:00
Added TargetController parameter to DiscardEachPlayerEffect.
This commit is contained in:
parent
6022c01af8
commit
d5feac4bfe
8 changed files with 128 additions and 158 deletions
|
|
@ -11,6 +11,9 @@ import mage.cards.Card;
|
|||
import mage.cards.Cards;
|
||||
import mage.cards.CardsImpl;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.TargetController;
|
||||
import static mage.constants.TargetController.NOT_YOU;
|
||||
import static mage.constants.TargetController.OPPONENT;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
|
@ -22,25 +25,36 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
|
|||
|
||||
protected DynamicValue amount;
|
||||
protected boolean randomDiscard;
|
||||
private TargetController targetController;
|
||||
|
||||
public DiscardEachPlayerEffect() {
|
||||
this(new StaticValue(1), false);
|
||||
}
|
||||
|
||||
public DiscardEachPlayerEffect(TargetController targetController) {
|
||||
this(new StaticValue(1), false, targetController);
|
||||
}
|
||||
|
||||
public DiscardEachPlayerEffect(int amount, boolean randomDiscard) {
|
||||
this(new StaticValue(amount), randomDiscard);
|
||||
}
|
||||
|
||||
public DiscardEachPlayerEffect(DynamicValue amount, boolean randomDiscard) {
|
||||
this(amount, randomDiscard, TargetController.ANY);
|
||||
}
|
||||
|
||||
public DiscardEachPlayerEffect(DynamicValue amount, boolean randomDiscard, TargetController targetController) {
|
||||
super(Outcome.Discard);
|
||||
this.randomDiscard = randomDiscard;
|
||||
this.amount = amount;
|
||||
this.targetController = targetController;
|
||||
}
|
||||
|
||||
public DiscardEachPlayerEffect(final DiscardEachPlayerEffect effect) {
|
||||
super(effect);
|
||||
this.randomDiscard = effect.randomDiscard;
|
||||
this.amount = effect.amount;
|
||||
this.targetController = effect.targetController;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
@ -53,22 +67,34 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
|
|||
for (UUID playerId : controller.getInRange()) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
int numberOfCardsToDiscard = Math.min(amount.calculate(game, source), player.getHand().size());
|
||||
Cards cards = new CardsImpl();
|
||||
if (randomDiscard) {
|
||||
while (cards.size() < numberOfCardsToDiscard) {
|
||||
Card card = player.getHand().getRandom(game);
|
||||
if (!cards.contains(card.getId())) {
|
||||
cards.add(card);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Target target = new TargetDiscard(numberOfCardsToDiscard, numberOfCardsToDiscard, new FilterCard(), playerId);
|
||||
target.setRequired(true);
|
||||
player.chooseTarget(outcome, target, source, game);
|
||||
cards.addAll(target.getTargets());
|
||||
}
|
||||
cardsToDiscard.put(playerId, cards);
|
||||
switch(targetController) {
|
||||
case NOT_YOU:
|
||||
if (playerId.equals(source.getControllerId())) {
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
case OPPONENT:
|
||||
if (!game.getOpponents(source.getControllerId()).contains(playerId)) {
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
int numberOfCardsToDiscard = Math.min(amount.calculate(game, source), player.getHand().size());
|
||||
Cards cards = new CardsImpl();
|
||||
if (randomDiscard) {
|
||||
while (cards.size() < numberOfCardsToDiscard) {
|
||||
Card card = player.getHand().getRandom(game);
|
||||
if (!cards.contains(card.getId())) {
|
||||
cards.add(card);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Target target = new TargetDiscard(numberOfCardsToDiscard, numberOfCardsToDiscard, new FilterCard(), playerId);
|
||||
target.setRequired(true);
|
||||
player.chooseTarget(outcome, target, source, game);
|
||||
cards.addAll(target.getTargets());
|
||||
}
|
||||
cardsToDiscard.put(playerId, cards);
|
||||
}
|
||||
}
|
||||
// discard all choosen cards
|
||||
|
|
@ -83,7 +109,7 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
|
|||
player.discard(card, source, game);
|
||||
}
|
||||
}
|
||||
game.informPlayers(new StringBuilder(player.getName()).append(" discards ").append(Integer.toString(cardsPlayer.size())).append(" card").append(cardsPlayer.size() > 1?"s":"").toString());
|
||||
game.informPlayers(new StringBuilder(player.getName()).append(" discards ").append(Integer.toString(cardsPlayer.size())).append(" card").append(cardsPlayer.size() > 1 ? "s" : "").toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -98,8 +124,23 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
|
|||
|
||||
@Override
|
||||
public String getText(Mode mode) {
|
||||
if (staticText != null && !staticText.isEmpty()) {
|
||||
return staticText;
|
||||
}
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("Each player discards ");
|
||||
sb.append("each ");
|
||||
switch(targetController) {
|
||||
case NOT_YOU:
|
||||
sb.append("other player");
|
||||
break;
|
||||
case OPPONENT:
|
||||
sb.append("opponent");
|
||||
break;
|
||||
case ANY:
|
||||
sb.append("player");
|
||||
break;
|
||||
}
|
||||
sb.append(" discards ");
|
||||
sb.append(CardUtil.numberToText(amount.toString())).append(" card");
|
||||
try {
|
||||
if (Integer.parseInt(amount.toString()) > 1) {
|
||||
|
|
@ -113,5 +154,4 @@ public class DiscardEachPlayerEffect extends OneShotEffect<DiscardEachPlayerEffe
|
|||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -350,8 +350,16 @@ public class CardUtil {
|
|||
}
|
||||
|
||||
public static String numberToText(String number) {
|
||||
return numberToText(number, "one");
|
||||
}
|
||||
|
||||
public static String numberToText(String number, String forOne) {
|
||||
if (checkNumeric(number)) {
|
||||
return numberToText(Integer.parseInt(number));
|
||||
int intNumber = Integer.parseInt(number);
|
||||
if (forOne != null && intNumber == 1) {
|
||||
return forOne;
|
||||
}
|
||||
return numberToText(intNumber);
|
||||
}
|
||||
return number;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue