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[DFT] Implement Full Throttle
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commit
d5ed935339
3 changed files with 121 additions and 1 deletions
74
Mage.Sets/src/mage/cards/f/FullThrottle.java
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74
Mage.Sets/src/mage/cards/f/FullThrottle.java
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@ -0,0 +1,74 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.condition.OrCondition;
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import mage.abilities.condition.common.IsPhaseCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.turn.Turn;
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/**
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*
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* @author Jmlundeen
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*/
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public final class FullThrottle extends CardImpl {
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public FullThrottle(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{R}{R}");
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// After this main phase, there are two additional combat phases.
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
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new AdditionalCombatPhaseEffect(2, TargetController.ANY),
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new OrCondition(new IsPhaseCondition(TurnPhase.PRECOMBAT_MAIN), new IsPhaseCondition(TurnPhase.POSTCOMBAT_MAIN)),
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"After this main phase, there are two additional combat phases."
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));
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// At the beginning of each combat this turn, untap all creatures that attacked this turn.
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DelayedTriggeredAbility ability = new FullThrottleTriggeredAbility();
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this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(ability).concatBy("<br>"));
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}
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private FullThrottle(final FullThrottle card) {
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super(card);
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}
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@Override
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public FullThrottle copy() {
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return new FullThrottle(this);
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}
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}
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class FullThrottleTriggeredAbility extends DelayedTriggeredAbility {
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public FullThrottleTriggeredAbility() {
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super(new UntapAllThatAttackedEffect(), Duration.EndOfTurn, false);
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setTriggerPhrase("At the beginning of each combat this turn, ");
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}
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private FullThrottleTriggeredAbility(final FullThrottleTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public FullThrottleTriggeredAbility copy() {
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return new FullThrottleTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.COMBAT_PHASE_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Turn turn = game.getState().getTurn();
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return turn.getPhase().getType() == TurnPhase.COMBAT;
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}
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}
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@ -125,6 +125,9 @@ public final class Aetherdrift extends ExpansionSet {
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cards.add(new SetCardInfo("Forest", 289, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Foul Roads", 255, Rarity.UNCOMMON, mage.cards.f.FoulRoads.class));
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cards.add(new SetCardInfo("Fuel the Flames", 126, Rarity.UNCOMMON, mage.cards.f.FuelTheFlames.class));
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cards.add(new SetCardInfo("Full Throttle", 127, Rarity.RARE, mage.cards.f.FullThrottle.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Full Throttle", 386, Rarity.RARE, mage.cards.f.FullThrottle.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Full Throttle", 460, Rarity.RARE, mage.cards.f.FullThrottle.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gallant Strike", 13, Rarity.UNCOMMON, mage.cards.g.GallantStrike.class));
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cards.add(new SetCardInfo("Gas Guzzler", 85, Rarity.RARE, mage.cards.g.GasGuzzler.class));
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cards.add(new SetCardInfo("Gastal Blockbuster", 128, Rarity.COMMON, mage.cards.g.GastalBlockbuster.class));
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@ -3,19 +3,48 @@ package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.TurnPhase;
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import mage.game.Game;
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import mage.game.turn.TurnMod;
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import java.util.UUID;
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public class AdditionalCombatPhaseEffect extends OneShotEffect {
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private final int additionalPhases;
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private final TargetController targetController;
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public AdditionalCombatPhaseEffect() {
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super(Outcome.Benefit);
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this.additionalPhases = 1;
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this.targetController = TargetController.YOU;
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staticText = "after this phase, there is an additional combat phase";
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}
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public AdditionalCombatPhaseEffect(int additionalPhases) {
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this(additionalPhases, TargetController.YOU);
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}
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public AdditionalCombatPhaseEffect(int additionalPhases, TargetController targetController) {
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super(Outcome.Benefit);
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if (additionalPhases < 1) {
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throw new IllegalArgumentException("Number of additional phases must be at least 1");
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}
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if (additionalPhases == 1) {
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this.additionalPhases = 1;
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staticText = "after this phase, there is an additional combat phase";
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} else {
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this.additionalPhases = additionalPhases;
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staticText = "after this phase, there are " + additionalPhases + " additional combat phases";
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}
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this.targetController = targetController;
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}
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protected AdditionalCombatPhaseEffect(final AdditionalCombatPhaseEffect effect) {
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super(effect);
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this.additionalPhases = effect.additionalPhases;
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this.targetController = effect.targetController;
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}
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@Override
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@ -25,7 +54,21 @@ public class AdditionalCombatPhaseEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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game.getState().getTurnMods().add(new TurnMod(game.getState().getActivePlayerId()).withExtraPhase(TurnPhase.COMBAT));
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UUID controllerId;
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switch (targetController) {
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case YOU:
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controllerId = source.getControllerId();
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break;
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case ANY:
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controllerId = game.getActivePlayerId();
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break;
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default:
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throw new UnsupportedOperationException("Unsupported TargetController in AdditionalCombatPhaseEffect: " + targetController);
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}
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for (int i = 0; i < additionalPhases; i++) {
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TurnMod combat = new TurnMod(controllerId).withExtraPhase(TurnPhase.COMBAT);
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game.getState().getTurnMods().add(combat);
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}
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return true;
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}
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}
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