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Implement [BLB] Rottenmouth Viper (#12718)
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Mage.Sets/src/mage/cards/r/RottenmouthViper.java
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164
Mage.Sets/src/mage/cards/r/RottenmouthViper.java
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package mage.cards.r;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeXTargetCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.util.CardUtil;
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/**
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*
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* @author Momo2907
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*/
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public final class RottenmouthViper extends CardImpl {
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public RottenmouthViper(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.SNAKE);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way.
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Cost cost = new SacrificeXTargetCost(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND, true);
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cost.setText("you may sacrifice any number of nonland permanents. " +
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"This spell costs {1} less to cast for each permanent sacrificed this way");
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this.getSpellAbility().addCost(cost);
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new RottenmouthViperCostReductionEffect()));
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// Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.
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Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(
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new AddCountersSourceEffect(CounterType.BLIGHT.createInstance())
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);
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ability.addEffect(new RottenmouthViperEffect(new CountersSourceCount(CounterType.BLIGHT)));
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this.addAbility(ability);
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}
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private RottenmouthViper(final RottenmouthViper card) {
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super(card);
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}
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@Override
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public RottenmouthViper copy() {
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return new RottenmouthViper(this);
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}
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}
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class RottenmouthViperEffect extends OneShotEffect{
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DynamicValue blightCounterAmount;
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RottenmouthViperEffect(DynamicValue blightCounterAmount) {
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super(Outcome.LoseLife);
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this.blightCounterAmount = blightCounterAmount;
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this.staticText = "Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.";
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}
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private RottenmouthViperEffect(final RottenmouthViperEffect effect) {
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super(effect);
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this.blightCounterAmount = effect.blightCounterAmount.copy();
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}
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@Override
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public RottenmouthViperEffect copy() {
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return new RottenmouthViperEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null){
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int repeat = blightCounterAmount.calculate(game, source, this);
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for (int i = 1; i <= repeat; i++) {
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null) {
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int permanents = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_NON_LAND, opponentId, game);
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if (permanents > 0 && opponent.chooseUse(outcome, "Sacrifices a nonland permanent? (Iteration " + i + " of " + repeat + ")",
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"Otherwise you have to discard a card or lose 4 life.", "Sacrifice", "Discard or life loss", source, game)) {
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Target target = new TargetPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND);
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target.withNotTarget(true);
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if (opponent.choose(outcome, target, source, game)) {
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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if (permanent.sacrifice(source, game)) {
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continue;
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}
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}
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}
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}
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if (!opponent.getHand().isEmpty() && opponent.chooseUse(outcome, "Discard a card? (Iteration " + i + " of " + repeat + ")",
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"Otherwise you lose 4 life.", "Discard", "Lose 4 life", source, game)) {
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opponent.discardOne(false, false, source, game);
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continue;
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}
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opponent.loseLife(4, game, source, false);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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class RottenmouthViperCostReductionEffect extends CostModificationEffectImpl{
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RottenmouthViperCostReductionEffect(){
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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}
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private RottenmouthViperCostReductionEffect(final RottenmouthViperCostReductionEffect effect) {
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super(effect);
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}
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@Override
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public RottenmouthViperCostReductionEffect copy() {
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return new RottenmouthViperCostReductionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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SpellAbility spellAbility = (SpellAbility) abilityToModify;
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int reduction = 0;
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for (Cost cost: spellAbility.getCosts()) {
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if(!(cost instanceof SacrificeXTargetCost)){
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continue;
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}
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if (game.inCheckPlayableState()) {
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reduction += ((SacrificeXTargetCost) cost).getMaxValue(spellAbility, game);
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} else{
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reduction += ((SacrificeXTargetCost) cost).getAmount();
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}
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break;
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}
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CardUtil.adjustCost(spellAbility, reduction);
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify instanceof SpellAbility && abilityToModify.getSourceId().equals(source.getSourceId());
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}
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}
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@ -194,6 +194,7 @@ public final class Bloomburrow extends ExpansionSet {
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cards.add(new SetCardInfo("Repel Calamity", 27, Rarity.UNCOMMON, mage.cards.r.RepelCalamity.class));
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cards.add(new SetCardInfo("Reptilian Recruiter", 149, Rarity.UNCOMMON, mage.cards.r.ReptilianRecruiter.class));
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cards.add(new SetCardInfo("Rockface Village", 259, Rarity.UNCOMMON, mage.cards.r.RockfaceVillage.class));
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cards.add(new SetCardInfo("Rottenmouth Viper", 107, Rarity.MYTHIC, mage.cards.r.RottenmouthViper.class));
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cards.add(new SetCardInfo("Roughshod Duo", 150, Rarity.COMMON, mage.cards.r.RoughshodDuo.class));
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cards.add(new SetCardInfo("Run Away Together", 67, Rarity.COMMON, mage.cards.r.RunAwayTogether.class));
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cards.add(new SetCardInfo("Rust-Shield Rampager", 190, Rarity.COMMON, mage.cards.r.RustShieldRampager.class));
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@ -24,6 +24,7 @@ public enum CounterType {
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AWAKENING("awakening"),
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BLAZE("blaze"),
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BLESSING("blessing"),
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BLIGHT("blight"),
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BLOOD("blood"),
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BLOODLINE("bloodline"),
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BLOODSTAIN("bloodstain"),
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