Implement [BLB] Rottenmouth Viper (#12718)

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Momo2907 2024-08-26 05:13:28 +02:00 committed by GitHub
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3 changed files with 166 additions and 0 deletions

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@ -0,0 +1,164 @@
package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeXTargetCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.util.CardUtil;
/**
*
* @author Momo2907
*/
public final class RottenmouthViper extends CardImpl {
public RottenmouthViper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}");
this.subtype.add(SubType.ELEMENTAL);
this.subtype.add(SubType.SNAKE);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way.
Cost cost = new SacrificeXTargetCost(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND, true);
cost.setText("you may sacrifice any number of nonland permanents. " +
"This spell costs {1} less to cast for each permanent sacrificed this way");
this.getSpellAbility().addCost(cost);
this.addAbility(new SimpleStaticAbility(Zone.ALL, new RottenmouthViperCostReductionEffect()));
// Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(
new AddCountersSourceEffect(CounterType.BLIGHT.createInstance())
);
ability.addEffect(new RottenmouthViperEffect(new CountersSourceCount(CounterType.BLIGHT)));
this.addAbility(ability);
}
private RottenmouthViper(final RottenmouthViper card) {
super(card);
}
@Override
public RottenmouthViper copy() {
return new RottenmouthViper(this);
}
}
class RottenmouthViperEffect extends OneShotEffect{
DynamicValue blightCounterAmount;
RottenmouthViperEffect(DynamicValue blightCounterAmount) {
super(Outcome.LoseLife);
this.blightCounterAmount = blightCounterAmount;
this.staticText = "Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.";
}
private RottenmouthViperEffect(final RottenmouthViperEffect effect) {
super(effect);
this.blightCounterAmount = effect.blightCounterAmount.copy();
}
@Override
public RottenmouthViperEffect copy() {
return new RottenmouthViperEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null){
int repeat = blightCounterAmount.calculate(game, source, this);
for (int i = 1; i <= repeat; i++) {
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
int permanents = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_NON_LAND, opponentId, game);
if (permanents > 0 && opponent.chooseUse(outcome, "Sacrifices a nonland permanent? (Iteration " + i + " of " + repeat + ")",
"Otherwise you have to discard a card or lose 4 life.", "Sacrifice", "Discard or life loss", source, game)) {
Target target = new TargetPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND);
target.withNotTarget(true);
if (opponent.choose(outcome, target, source, game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
if (permanent.sacrifice(source, game)) {
continue;
}
}
}
}
if (!opponent.getHand().isEmpty() && opponent.chooseUse(outcome, "Discard a card? (Iteration " + i + " of " + repeat + ")",
"Otherwise you lose 4 life.", "Discard", "Lose 4 life", source, game)) {
opponent.discardOne(false, false, source, game);
continue;
}
opponent.loseLife(4, game, source, false);
}
}
}
return true;
}
return false;
}
}
class RottenmouthViperCostReductionEffect extends CostModificationEffectImpl{
RottenmouthViperCostReductionEffect(){
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
}
private RottenmouthViperCostReductionEffect(final RottenmouthViperCostReductionEffect effect) {
super(effect);
}
@Override
public RottenmouthViperCostReductionEffect copy() {
return new RottenmouthViperCostReductionEffect(this);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
SpellAbility spellAbility = (SpellAbility) abilityToModify;
int reduction = 0;
for (Cost cost: spellAbility.getCosts()) {
if(!(cost instanceof SacrificeXTargetCost)){
continue;
}
if (game.inCheckPlayableState()) {
reduction += ((SacrificeXTargetCost) cost).getMaxValue(spellAbility, game);
} else{
reduction += ((SacrificeXTargetCost) cost).getAmount();
}
break;
}
CardUtil.adjustCost(spellAbility, reduction);
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
return abilityToModify instanceof SpellAbility && abilityToModify.getSourceId().equals(source.getSourceId());
}
}

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@ -194,6 +194,7 @@ public final class Bloomburrow extends ExpansionSet {
cards.add(new SetCardInfo("Repel Calamity", 27, Rarity.UNCOMMON, mage.cards.r.RepelCalamity.class));
cards.add(new SetCardInfo("Reptilian Recruiter", 149, Rarity.UNCOMMON, mage.cards.r.ReptilianRecruiter.class));
cards.add(new SetCardInfo("Rockface Village", 259, Rarity.UNCOMMON, mage.cards.r.RockfaceVillage.class));
cards.add(new SetCardInfo("Rottenmouth Viper", 107, Rarity.MYTHIC, mage.cards.r.RottenmouthViper.class));
cards.add(new SetCardInfo("Roughshod Duo", 150, Rarity.COMMON, mage.cards.r.RoughshodDuo.class));
cards.add(new SetCardInfo("Run Away Together", 67, Rarity.COMMON, mage.cards.r.RunAwayTogether.class));
cards.add(new SetCardInfo("Rust-Shield Rampager", 190, Rarity.COMMON, mage.cards.r.RustShieldRampager.class));

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@ -24,6 +24,7 @@ public enum CounterType {
AWAKENING("awakening"),
BLAZE("blaze"),
BLESSING("blessing"),
BLIGHT("blight"),
BLOOD("blood"),
BLOODLINE("bloodline"),
BLOODSTAIN("bloodstain"),