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implement [MIR] Shadowbane
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4 changed files with 276 additions and 4 deletions
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package org.mage.test.cards.single.mir;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Susucr
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*/
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public class ShadowbaneTest extends CardTestPlayerBase {
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/**
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* {@link mage.cards.s.Shadowbane Shadowbane} {1}{W}
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* The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
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*/
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private static final String shadowbane = "Shadowbane";
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@Test
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public void test_DamageOnCreature_Prevent_SourceNotBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.BATTLEFIELD, playerB, "Goblin Piker", 1); // 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Caelorna, Coral Tyrant"); // 0/8
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane);
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setChoice(playerA, "Goblin Piker"); // source to prevent from
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attack(2, playerB, "Goblin Piker", playerA);
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block(2, playerA, "Caelorna, Coral Tyrant", "Goblin Piker");
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertDamageReceived(playerA, "Caelorna, Coral Tyrant", 0);
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assertLife(playerA, 20); // no life gain
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}
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@Test
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public void test_DamageOnCreature_Prevent_SourceBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.BATTLEFIELD, playerB, "Cabal Evangel", 1); // 2/2 black
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addCard(Zone.BATTLEFIELD, playerA, "Caelorna, Coral Tyrant"); // 0/8
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane);
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setChoice(playerA, "Cabal Evangel"); // source to prevent from
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attack(2, playerB, "Cabal Evangel", playerA);
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block(2, playerA, "Caelorna, Coral Tyrant", "Cabal Evangel");
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertDamageReceived(playerA, "Caelorna, Coral Tyrant", 0);
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assertLife(playerA, 20 + 2); // life gain
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}
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@Test
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public void test_DamageOnYou_Prevent_SourceNotBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.BATTLEFIELD, playerB, "Goblin Piker", 1); // 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane);
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setChoice(playerA, "Goblin Piker"); // source to prevent from
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attack(2, playerB, "Goblin Piker", playerA);
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20);
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}
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@Test
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public void test_DamageOnYou_Prevent_SourceBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.BATTLEFIELD, playerB, "Cabal Evangel", 1); // 2/2 black
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane);
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setChoice(playerA, "Cabal Evangel"); // source to prevent from
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attack(2, playerB, "Cabal Evangel", playerA);
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20 + 2);
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}
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@Test
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public void test_SpellDamage_Prevent_SourceNotBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane, null, "Lightning Bolt");
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setChoice(playerA, "Lightning Bolt"); // source to prevent from
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20);
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}
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@Test
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public void test_SpellDamage_Prevent_SourceBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.HAND, playerB, "Agonizing Syphon", 1); // 3 damage to any target. gain 3 life
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Agonizing Syphon", playerA);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane, null, "Agonizing Syphon");
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setChoice(playerA, "Agonizing Syphon"); // source to prevent from
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20 + 3);
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assertLife(playerB, 20 + 3);
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}
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@Test
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public void test_SpellDamage_Prevent_Famine_SourceBlack() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.HAND, playerB, "Famine", 1); // Famine deals 3 damage to each creature and each player.
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 5);
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addCard(Zone.BATTLEFIELD, playerA, "Ageless Guardian"); // 1/4
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addCard(Zone.BATTLEFIELD, playerB, "Dune Beetle"); // 1/4
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Famine");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane, null, "Famine");
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setChoice(playerA, "Famine"); // source to prevent from
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertDamageReceived(playerA, "Ageless Guardian", 0); // prevented
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assertDamageReceived(playerB, "Dune Beetle", 3); // not prevented on opponent's creature
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assertLife(playerB, 20 - 3); // not prevented on opponent
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assertLife(playerA, 20 + 3 * 2); // 2 preventions of 3 damage
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}
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@Test
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public void test_SpellDamage_Prevent_FieryConfluence() {
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addCard(Zone.HAND, playerA, shadowbane, 1);
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addCard(Zone.HAND, playerB, "Fiery Confluence", 3); // three instances of "Fiery Confluence deals 2 damage to each opponent."
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Fiery Confluence");
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setModeChoice(playerB, "2"); // Fiery Confluence deals 2 damage to each opponent
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setModeChoice(playerB, "2"); // Fiery Confluence deals 2 damage to each opponent
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setModeChoice(playerB, "2"); // Fiery Confluence deals 2 damage to each opponent
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, shadowbane, null, "Fiery Confluence");
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setChoice(playerA, "Fiery Confluence"); // source to prevent from
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20 - 2 * 2); // only 1 of the 3 damage instance is prevented
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}
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}
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