Fix rules text for abilities with up to one target

This commit is contained in:
Iain Monro 2019-08-14 17:16:01 +01:00
parent 1ac6a7a5a2
commit d53b9fd656
2 changed files with 21 additions and 4 deletions

View file

@ -56,10 +56,10 @@ public class ReturnFromGraveyardToHandTargetEffect extends OneShotEffect {
StringBuilder sb = new StringBuilder();
Target target = mode.getTargets().get(0);
sb.append("return ");
if (target.getMaxNumberOfTargets() > 1) {
if (target.getMaxNumberOfTargets() != target.getNumberOfTargets()) {
sb.append("up to ");
}
if (target.getMaxNumberOfTargets() != target.getNumberOfTargets()) {
sb.append("up to ");
sb.append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(' ');
} else if (target.getMaxNumberOfTargets() > 1) {
sb.append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(' ');
}
if (!mode.getTargets().get(0).getTargetName().startsWith("another")) {