Fixed tangle Wire. bug when 0 counter

This commit is contained in:
Plopman 2013-10-18 14:33:55 +02:00
parent cafd1091a8
commit d4f8e6bc1e

View file

@ -105,7 +105,7 @@ class TangleWireEffect extends OneShotEffect<TangleWireEffect> {
target.setRequired(true);
target.setNotTarget(true);
if (player.chooseTarget(Outcome.Tap, target, source, game)) {
if (amount > 0 && player.chooseTarget(Outcome.Tap, target, source, game)) {
boolean abilityApplied = false;
for (UUID uuid : target.getTargets()) {