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* Mass Polymorph - Fixed that it move cards to hand instead excile (#4420);
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@ -94,7 +94,7 @@ class MassPolymorphEffect extends OneShotEffect {
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Set<Card> creaturesToExile = new HashSet<>();
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creaturesToExile.addAll(creatures);
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count = creatures.size();
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controller.moveCards(creaturesToExile, Zone.HAND, source, game);
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controller.moveCards(creaturesToExile, Zone.EXILED, source, game);
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Cards revealed = new CardsImpl();
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Set<Card> creatureCards = new LinkedHashSet<>();
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