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Two-Headed Sliver and a test that brings up th bug that happend bevor fixing ContinuousEffects yesterday with commit 29222dfcbf.
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Mage.Sets/src/mage/sets/timespiral/TwoHeadedSliver.java
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79
Mage.Sets/src/mage/sets/timespiral/TwoHeadedSliver.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.timespiral;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continious.CantBeBlockedByOneEffect;
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import mage.abilities.effects.common.continious.GainAbilityAllEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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/**
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*
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* @author LevelX2
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*/
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public class TwoHeadedSliver extends CardImpl<TwoHeadedSliver> {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("Sliver creatures");
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static {
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filter.add(new SubtypePredicate("Sliver"));
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}
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public TwoHeadedSliver(UUID ownerId) {
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super(ownerId, 183, "Two-Headed Sliver", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.expansionSetCode = "TSP";
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this.subtype.add("Sliver");
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this.color.setRed(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// All Sliver creatures have "This creature can't be blocked except by two or more creatures."
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
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new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)),
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Duration.WhileOnBattlefield, filter,
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"All Sliver creatures have \"This creature can't be blocked except by two or more creatures.\"")));
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}
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public TwoHeadedSliver(final TwoHeadedSliver card) {
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super(card);
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}
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@Override
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public TwoHeadedSliver copy() {
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return new TwoHeadedSliver(this);
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}
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}
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package org.mage.test.cards.continuous;
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import mage.Constants;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author LevelX2
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*/
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public class TwoHeadedSliverTest extends CardTestPlayerBase {
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@Test
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public void testCantBeBlockedByOneEffectAbility() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// All Sliver creatures have "This creature can't be blocked except by two or more creatures."
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addCard(Constants.Zone.HAND, playerA, "Two-Headed Sliver");
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Plains");
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Two-Headed Sliver");
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attack(3, playerA, "Two-Headed Sliver");
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// Block has to fail, because Two-Headed Sliver can't be blocked except by two or more creatures
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block(3, playerB, "Silvercoat Lion", "Two-Headed Sliver");
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setStopAt(3, Constants.PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Two-Headed Sliver", 1);
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assertLife(playerB, 19);
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}
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}
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