Two-Headed Sliver and a test that brings up th bug that happend bevor fixing ContinuousEffects yesterday with commit 29222dfcbf.

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LevelX2 2012-11-24 00:20:23 +01:00
parent 757d2d7f3c
commit d443ddd586
2 changed files with 112 additions and 0 deletions

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package org.mage.test.cards.continuous;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author LevelX2
*/
public class TwoHeadedSliverTest extends CardTestPlayerBase {
@Test
public void testCantBeBlockedByOneEffectAbility() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 2);
// All Sliver creatures have "This creature can't be blocked except by two or more creatures."
addCard(Constants.Zone.HAND, playerA, "Two-Headed Sliver");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Plains");
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Two-Headed Sliver");
attack(3, playerA, "Two-Headed Sliver");
// Block has to fail, because Two-Headed Sliver can't be blocked except by two or more creatures
block(3, playerB, "Silvercoat Lion", "Two-Headed Sliver");
setStopAt(3, Constants.PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Two-Headed Sliver", 1);
assertLife(playerB, 19);
}
}