diff --git a/Mage.Sets/src/mage/cards/z/ZimoneAndDina.java b/Mage.Sets/src/mage/cards/z/ZimoneAndDina.java new file mode 100644 index 00000000000..bba0e91ac8c --- /dev/null +++ b/Mage.Sets/src/mage/cards/z/ZimoneAndDina.java @@ -0,0 +1,102 @@ +package mage.cards.z; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.DrawCardTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.GainLifeEffect; +import mage.abilities.effects.common.LoseLifeTargetEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.filter.StaticFilters; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetCard; +import mage.target.common.TargetCardInHand; +import mage.target.common.TargetOpponent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class ZimoneAndDina extends CardImpl { + + public ZimoneAndDina(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}{G}{U}"); + + this.addSuperType(SuperType.LEGENDARY); + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.DRYAD); + this.power = new MageInt(3); + this.toughness = new MageInt(4); + + // Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. + Ability ability = new DrawCardTriggeredAbility(new LoseLifeTargetEffect(2), false, 2); + ability.addEffect(new GainLifeEffect(2).concatBy("and")); + ability.addTarget(new TargetOpponent()); + this.addAbility(ability); + + // {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. + ability = new SimpleActivatedAbility(new ZimoneAndDinaEffect(), new TapSourceCost()); + ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE)); + this.addAbility(ability); + } + + private ZimoneAndDina(final ZimoneAndDina card) { + super(card); + } + + @Override + public ZimoneAndDina copy() { + return new ZimoneAndDina(this); + } +} + +class ZimoneAndDinaEffect extends OneShotEffect { + + ZimoneAndDinaEffect() { + super(Outcome.Benefit); + staticText = "draw a card. You may put a land card from your hand onto the battlefield tapped. " + + "If you control eight or more lands, repeat this process once"; + } + + private ZimoneAndDinaEffect(final ZimoneAndDinaEffect effect) { + super(effect); + } + + @Override + public ZimoneAndDinaEffect copy() { + return new ZimoneAndDinaEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + drawAndPlayLand(player, source, game); + if (game.getBattlefield().count( + StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND, + source.getControllerId(), source, game + ) >= 8) { + drawAndPlayLand(player, source, game); + } + return true; + } + + private void drawAndPlayLand(Player player, Ability source, Game game) { + player.drawCards(1, source, game); + TargetCard target = new TargetCardInHand(0, 1, StaticFilters.FILTER_CARD_LAND_A); + player.choose(Outcome.PutCardInPlay, target, source, game); + player.moveCards( + game.getCard(target.getFirstTarget()), Zone.BATTLEFIELD, source, + game, true, false, false, null + ); + } +} diff --git a/Mage.Sets/src/mage/sets/MarchOfTheMachine.java b/Mage.Sets/src/mage/sets/MarchOfTheMachine.java index c7f83e84955..e71555756a9 100644 --- a/Mage.Sets/src/mage/sets/MarchOfTheMachine.java +++ b/Mage.Sets/src/mage/sets/MarchOfTheMachine.java @@ -107,6 +107,7 @@ public final class MarchOfTheMachine extends ExpansionSet { cards.add(new SetCardInfo("Yargle and Multani", 256, Rarity.RARE, mage.cards.y.YargleAndMultani.class)); cards.add(new SetCardInfo("Zephyr Winder", 328, Rarity.COMMON, mage.cards.z.ZephyrWinder.class)); cards.add(new SetCardInfo("Zhalfirin Lancer", 45, Rarity.UNCOMMON, mage.cards.z.ZhalfirinLancer.class)); + cards.add(new SetCardInfo("Zimone and Dina", 257, Rarity.MYTHIC, mage.cards.z.ZimoneAndDina.class)); cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is implemented }