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* Added DealsDamageAttachedTriggeredAbility and used in some cards.
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10 changed files with 214 additions and 246 deletions
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@ -29,11 +29,12 @@ package mage.sets.invasion;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealsDamageAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.NumericSetToEffectValues;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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@ -45,10 +46,6 @@ import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -63,7 +60,6 @@ public class ArmadilloCloak extends CardImpl {
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this.expansionSetCode = "INV";
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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@ -72,11 +68,14 @@ public class ArmadilloCloak extends CardImpl {
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this.addAbility(ability);
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// Enchanted creature gets +2/+2 and has trample.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA)));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield));
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Effect effect = new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA);
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effect.setText("and has trample");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Whenever enchanted creature deals damage, you gain that much life.
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this.addAbility(new ArmadilloCloakTriggeredAbility());
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this.addAbility(new DealsDamageAttachedTriggeredAbility(Zone.BATTLEFIELD, new GainLifeEffect(new NumericSetToEffectValues("that much", "damage")), false));
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}
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@ -89,74 +88,3 @@ public class ArmadilloCloak extends CardImpl {
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return new ArmadilloCloak(this);
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}
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}
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class ArmadilloCloakTriggeredAbility extends TriggeredAbilityImpl {
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public ArmadilloCloakTriggeredAbility() {
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super(Zone.BATTLEFIELD, new ArmadilloCloakEffect(), false);
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}
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public ArmadilloCloakTriggeredAbility(final ArmadilloCloakTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public ArmadilloCloakTriggeredAbility copy() {
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return new ArmadilloCloakTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
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Permanent enchantment = game.getPermanent(this.getSourceId());
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if (enchantment == null || enchantment.getAttachedTo() == null) {
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return false;
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}
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Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
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if (enchanted != null && event.getSourceId().equals(enchanted.getId())) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever enchanted creature deals damage, " + super.getRule();
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}
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}
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class ArmadilloCloakEffect extends OneShotEffect {
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public ArmadilloCloakEffect() {
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super(Outcome.GainLife);
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this.staticText = "you gain that much life";
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}
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public ArmadilloCloakEffect(final ArmadilloCloakEffect effect) {
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super(effect);
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}
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@Override
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public ArmadilloCloakEffect copy() {
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return new ArmadilloCloakEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int amount = (Integer) getValue("damage");
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if (amount > 0) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.gainLife(amount, game);
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return true;
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}
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}
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return false;
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}
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}
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@ -29,20 +29,16 @@ package mage.sets.seventhedition;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.common.DealsDamageAttachedTriggeredAbility;
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import mage.abilities.dynamicvalue.common.NumericSetToEffectValues;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -57,7 +53,6 @@ public class SpiritLink extends CardImpl {
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this.expansionSetCode = "7ED";
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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@ -66,7 +61,7 @@ public class SpiritLink extends CardImpl {
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this.addAbility(ability);
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// Whenever enchanted creature deals damage, you gain that much life.
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this.addAbility(new SpiritLinkTriggeredAbility());
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this.addAbility(new DealsDamageAttachedTriggeredAbility(Zone.BATTLEFIELD, new GainLifeEffect(new NumericSetToEffectValues("that much", "damage")), false));
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}
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public SpiritLink(final SpiritLink card) {
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@ -78,74 +73,3 @@ public class SpiritLink extends CardImpl {
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return new SpiritLink(this);
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}
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}
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class SpiritLinkTriggeredAbility extends TriggeredAbilityImpl {
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public SpiritLinkTriggeredAbility() {
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super(Zone.BATTLEFIELD, new SpiritLinkEffect(), false);
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}
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public SpiritLinkTriggeredAbility(final SpiritLinkTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SpiritLinkTriggeredAbility copy() {
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return new SpiritLinkTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
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Permanent enchantment = game.getPermanent(this.getSourceId());
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if (enchantment == null || enchantment.getAttachedTo() == null) {
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return false;
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}
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Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
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if (enchanted != null && event.getSourceId().equals(enchanted.getId())) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever enchanted creature deals damage, " + super.getRule();
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}
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}
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class SpiritLinkEffect extends OneShotEffect {
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public SpiritLinkEffect() {
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super(Outcome.GainLife);
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this.staticText = "you gain that much life";
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}
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public SpiritLinkEffect(final SpiritLinkEffect effect) {
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super(effect);
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}
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@Override
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public SpiritLinkEffect copy() {
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return new SpiritLinkEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int amount = (Integer) getValue("damage");
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if (amount > 0) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.gainLife(amount, game);
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return true;
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}
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}
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return false;
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}
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}
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@ -32,19 +32,15 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.common.DealsDamageAttachedTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
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import mage.abilities.dynamicvalue.common.NumericSetToEffectValues;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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@ -58,7 +54,6 @@ public class SpiritLoop extends CardImpl {
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this.expansionSetCode = "TSP";
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this.subtype.add("Aura");
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// Enchant creature you control
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TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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@ -67,7 +62,7 @@ public class SpiritLoop extends CardImpl {
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this.addAbility(ability);
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// Whenever enchanted creature deals damage, you gain that much life.
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this.addAbility(new SpiritLoopTriggeredAbility());
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this.addAbility(new DealsDamageAttachedTriggeredAbility(Zone.BATTLEFIELD, new GainLifeEffect(new NumericSetToEffectValues("that much", "damage")), false));
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// When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
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this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new ReturnToHandSourceEffect()));
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@ -82,75 +77,4 @@ public class SpiritLoop extends CardImpl {
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public SpiritLoop copy() {
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return new SpiritLoop(this);
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}
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}
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class SpiritLoopTriggeredAbility extends TriggeredAbilityImpl {
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public SpiritLoopTriggeredAbility() {
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super(Zone.BATTLEFIELD, new SpiritLoopEffect(), false);
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}
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public SpiritLoopTriggeredAbility(final SpiritLoopTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SpiritLoopTriggeredAbility copy() {
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return new SpiritLoopTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
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|| event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
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Permanent enchantment = game.getPermanent(this.getSourceId());
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if (enchantment == null || enchantment.getAttachedTo() == null) {
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return false;
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}
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Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
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if (enchanted != null && event.getSourceId().equals(enchanted.getId())) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever enchanted creature deals damage, " + super.getRule();
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}
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}
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class SpiritLoopEffect extends OneShotEffect {
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public SpiritLoopEffect() {
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super(Outcome.GainLife);
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this.staticText = "you gain that much life";
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}
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public SpiritLoopEffect(final SpiritLoopEffect effect) {
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super(effect);
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}
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@Override
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public SpiritLoopEffect copy() {
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return new SpiritLoopEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int amount = (Integer) getValue("damage");
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if (amount > 0) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.gainLife(amount, game);
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return true;
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}
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}
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return false;
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}
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}
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