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Some changes to user / session / chat / tournament handling (not all tested yet).
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commit
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13 changed files with 105 additions and 86 deletions
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@ -455,6 +455,12 @@ public abstract class GameImpl implements Game, Serializable {
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}
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if (remainingPlayers <= 1 || numLosers >= state.getPlayers().size() - 1) {
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end();
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if (remainingPlayers == 0 && logger.isDebugEnabled()) {
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logger.debug("DRAW for gameId: " + getId());
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for (Player player: state.getPlayers().values()) {
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logger.debug("-- " + player.getName() + " left: " + (player.hasLeft() ? "Y":"N") + " lost: " + (player.hasLost()? "Y":"N"));
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}
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}
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for (Player player: state.getPlayers().values()) {
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if (!player.hasLeft() && !player.hasLost()) {
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logger.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
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@ -444,7 +444,7 @@ public abstract class TournamentImpl implements Tournament {
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protected void winners() {
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List<TournamentPlayer> winners = new ArrayList<>();
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int pointsWinner = Integer.MIN_VALUE;
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int pointsWinner = 1; // with less than 1 point you can't win
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for(TournamentPlayer tournamentPlayer: this.getPlayers()) {
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if (pointsWinner < tournamentPlayer.getPoints()) {
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winners.clear();
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@ -454,7 +454,7 @@ public abstract class TournamentImpl implements Tournament {
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winners.add(tournamentPlayer);
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}
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}
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// set winner state for the players with the most points
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// set winner state for the players with the most points > 0
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for (TournamentPlayer tournamentPlayer: winners) {
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tournamentPlayer.setStateInfo("Winner");
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}
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@ -88,6 +88,7 @@ public class TournamentPlayer {
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}
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public void setEliminated() {
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this.setDisconnectInfo("");
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this.setState(TournamentPlayerState.ELIMINATED);
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this.eliminated = true;
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}
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